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Kyr0e
4 years agoNew Spectator
Either elope, or use very simple items (or items already in the venue) to create the experience, and the venue usually has some significance to one or both sims. It's a one-and-done affair (usually), so whilst still beautiful, I don't make it into more of an intricate (or expensive) thing than it needs to be, given all it is is the prelude to a new relationship status. Functionally, marriage adds very little to the actual game (which is what I feel about it in reality), but I suppose it has widespread cultural significance.
As for naming conventions and proposal, I'm mostly traditional with it (with the males proposing and being the family-name bearers), unless I feel the sim would instead combine their last names (amalgamated, not hyphenated), though that only happens if they seem particularly attached to their family (in backstory or in play).
Now that I think about it, maybe I should figure out a different "ceremony" or tradition to cement the relationship, then just have them elope (to emulate the ceremony adding the status). Could be fun coming up with something trial-esque like some cultures do.
As for naming conventions and proposal, I'm mostly traditional with it (with the males proposing and being the family-name bearers), unless I feel the sim would instead combine their last names (amalgamated, not hyphenated), though that only happens if they seem particularly attached to their family (in backstory or in play).
Now that I think about it, maybe I should figure out a different "ceremony" or tradition to cement the relationship, then just have them elope (to emulate the ceremony adding the status). Could be fun coming up with something trial-esque like some cultures do.
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