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HavenRose2020
3 years agoNew Ace
I usually start with an idea of what I want the gameplay to be like. Do I want a sim/couple/group that I can use to kick of a general save without much direction? Are they going to start a challenge? Are they going to fill in a gap in my save - do I need a specific type of friend or sim with a certain job? That decides how much I shape the sim. I usually randomize in CAS until I get a sim I sort of like the look of. I randomize traits to see if I get a interesting mix. If I see two traits together that sound interesting if I pair them with a third, then I'll go with that. Once I have an idea of their personality, I finish adjusting their face and outfits.
Personally, I usually get more attached to the sims that are born/raised in game. Since I can see their personality and skills develop, it makes it easier to give their adult life direction. If you're looking to try something different, maybe try making a sim you like the look of in CAS, then age them down, give them parents, and let them grow up.
Personally, I usually get more attached to the sims that are born/raised in game. Since I can see their personality and skills develop, it makes it easier to give their adult life direction. If you're looking to try something different, maybe try making a sim you like the look of in CAS, then age them down, give them parents, and let them grow up.
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