Forum Discussion
ck213
3 years agoLegend
I have too many sims in rotation to keep aging on, or even bother toggling it off and on.
So I created a chart to know how many days in an age stage a sim should be according to a key sim.
http://i46.photobucket.com/albums/f116/cireking213/The%20Sims%204/spreads.jpg
Meadow Thayer is the key sim, who I will play with aging on for that household.
When she was 13 days into the Child stage, Zane should be 11, melonie should be 9 days in.
Further down the chart I could see that Vaughn should be aging up from a toddler to a child.
So what this chart tells me who I should be playing and when they should age up according to where Meadow Thayer is.
I doubt I will ever have this many households in rotation again.
So my method will change. I think I would only like to have three or four households in rotation.
But I am working on a master save and spreading my sims across the various worlds as I play them through Uni.
I want a Sims 2 like set up where everyone has some story already going.
Once I have it all set up, things should be simpler as far as rotation goes.
I will probably just focus on one household played against a backdrop of my CAS sims as NPCs and the children they have in later plays of my custom world
So I created a chart to know how many days in an age stage a sim should be according to a key sim.
http://i46.photobucket.com/albums/f116/cireking213/The%20Sims%204/spreads.jpg
Meadow Thayer is the key sim, who I will play with aging on for that household.
When she was 13 days into the Child stage, Zane should be 11, melonie should be 9 days in.
Further down the chart I could see that Vaughn should be aging up from a toddler to a child.
So what this chart tells me who I should be playing and when they should age up according to where Meadow Thayer is.
I doubt I will ever have this many households in rotation again.
So my method will change. I think I would only like to have three or four households in rotation.
But I am working on a master save and spreading my sims across the various worlds as I play them through Uni.
I want a Sims 2 like set up where everyone has some story already going.
Once I have it all set up, things should be simpler as far as rotation goes.
I will probably just focus on one household played against a backdrop of my CAS sims as NPCs and the children they have in later plays of my custom world