"Simburian;c-17667313" wrote:
Yes, I have the theory that the more Sims you have in game the less Maxis NPCs you see as the game limits them in line with your machine's capability as it did in previous iterations. You have to have some unhoused though, to be waiters etc. as they give up the job if given a house!
I think you're right. I've been making over some of the NPCs I see in regular roles so they look more like my Sims but I don't feel the need to add them into the stories.
The main exception to that was a sim generated by the game as a waitress in an Italian restaurant I built in Windenburg. She's a Young Adult and she's also a student at Foxbury because she's a classmate of one of my sims. So it actually looks like she waitressing to pay for Uni. She's now dating one of my sims and will eventually 'quit' the job if she moves in with my sim (time will tell!).
"wickichick;c-17669822" wrote:
MissyHissy.... I love that this all started with a bunch of pals heading off to uni and now they have scattered after graduation ...it is so real life what with some friends and some not so much ....it is incredible how your rotational play has grown from the original eight...i bet all those stories are fascinating! Just recently i changed to 28 day seasons...I don't regret it either...it affords a tinge bit more realism. I can see where eventually there would be friendship culling ..esp as your rotational community grows ....this is my new favorite way to play the sims ..it is continuously exciting. Thanks for sharing your way of getting your rotational play started and how you kept it growing!
Thank you! :) I've been enjoying it so much. I do have a mod to lessen the relationship culling but not eliminate - I imagine that not all the University relationships would have lasted beyond. Indeed, some have maintained relationships (Andrea's stayed in contact and is the only one not to have had her relationships culled, so her girly friendship group has remained in tact 4 years after graduating!) and others have lost touch altogether. That's where I haven't minded the relationship culling much.
The stories are fascinating and a lot of fun. I'm also bringing in 8 from a Big Brother style challenge I did for fun a couple of months ago; they gained a lot of skills so they'll be joining the Universities this autumn, so they'll have a good head start. I'm also bringing in a family with six children (2 children and 4 toddlers, I must be mad) who are originally from a Build-A-City Challenge I was doing last year. So they're fairly well established and starting to meet some of my original 8.
It's kept my interest because all the households are doing different things. I've got some actors/actresses who are aiming for the lifestyle of the rich and famous (and failing miserably) and others who are just scraping by. So it's a lot of fun and always varied!
"TS1299;c-17672690" wrote:
Question Guys, How do you utilize Seasons with rotational Play?
I've got them on 28 days so there's plenty of time for me to work with who I want. I don't do a strict rotation schedule, so I work with who I want. It stays a bit more relaxed that way.