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EnkiSchmidt
8 years agoHero
I don't really do that. If the storyline pushes me into a certain direction then that's okay, but I do not go out of my way to leave my comfort zone.
The last time I deliberately tried something new was when my storyline required the main character to locate and recruit a sinner of some kind. The usual way would have been asking about career (criminal and secret agent/villain) and learning traits through conversation. But that one time I opted to put my sim into the police career instead and choose a criminal from the cells. Despite owning GT for some time I had never before played that career and ended up enjoying it quite a lot.
Or the time when I wanted a unicorn for my legacy family. I do not normally play with dogs, just cats. But user made unicorns are based on large dogs, so here I am playing a dog. It's okay while it lasts, but nowhere near the "wow, this is actually fun!" experience the police career was.
The last time I deliberately tried something new was when my storyline required the main character to locate and recruit a sinner of some kind. The usual way would have been asking about career (criminal and secret agent/villain) and learning traits through conversation. But that one time I opted to put my sim into the police career instead and choose a criminal from the cells. Despite owning GT for some time I had never before played that career and ended up enjoying it quite a lot.
Or the time when I wanted a unicorn for my legacy family. I do not normally play with dogs, just cats. But user made unicorns are based on large dogs, so here I am playing a dog. It's okay while it lasts, but nowhere near the "wow, this is actually fun!" experience the police career was.
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