Forum Discussion
32 Replies
- Chebadoo7 years agoRising Hotshot
"invisiblgirl;c-16902338" wrote:
In previous Sims games, I always flattened the lot first off. The only terrain tool I used was the water tool. However, it's one of those things that even though I'm unlikely to use it, I'm glad they added it. I enjoy seeing what more creative types (like the post above) do with them.
I feel the same way! I'm not much a builder at all; my Sims tend to live in very boxy, basic lots. But I'm glad they added the terrain tools for people who like them and who will build nice lots. - simsimsere7 years agoSeasoned AceHere's the pic of the house that I mentioned earlier. Still working on it :smile:
https://i.imgur.com/QNcfr4S.png - jupkmn7 years agoNew Ace
"Marjia;c-16912314" wrote:
It's okay. The default size for the smallest tool is still quite large, needs to scale down a bit. I do not have a scroll wheel mouse for this setting.
Mostly, I use it for driveways to a garage.
I played around with making hills and waterfalls, but nobody seems interested in downloading those from the gallery and it's a problem when the camera bounces around because of the level change in play mode, so I've gone back to using a flat terrain.
Since the update, I noticed that thumbnail images are much smaller, like there is something one level above that we cannot see. A two story house with a default pitch roof on a 30x20 lot in Willow Springs or Newcrest is very small in the thumbnails, I've had to lower or remove the roof to get a normal size image of my build.
Nice try though. Probably will only use it occasionally and for a driveway.
Yes, this camera bouncing thing is really a problem that bugs me a lot. Can you share your ID so I can see your waterfall buildings? Thanks. - Jayel-17 years agoSeasoned AceI used to flatten the lots too.
I've experimented with the tool and now have one house with a smalllumphill in the front garden :D - I like using it to have raised pools, lowered garden plots, and other garden features!
"SmallAurelius;c-16917071" wrote:
I made this for the Fairplay Gnome Takeover Challenge (https://forums.thesims.com/en_US/discussion/comment/16917042)
Gallery name: 'Gno-Me Well' (link n/a due to CC)
EAID: SmallAurelius
Full screenshot folder: https://imgur.com/a/7dcHTjP
CC credits: CC painting from reference by #SmallAurelius, using letters from @LeahLaz. Available from TSR: Lynn bedroom set (pouff) by Ung999 / Delicata teen bedroom set (hanging chair) by SIMcredible / ArtVitalex Siena bed.
https://i.imgur.com/FleCyxZ.png
Front angle
https://i.imgur.com/PwmHgEp.png
Floorplan
https://i.imgur.com/Vro3oKU.png
"Yee haw I'm ridin' a llama y'all!"
https://i.imgur.com/vUwQlaS.png
I had a play around with it for the Gnome fairplay challenge. I found it a bit difficult painting the hills and things - it would be super awesome if there was a topographical map type function you could toggle on/off. I'm not super in love with the paints either, I felt like TS3 maybe had better paints (but it's a few years since I played that so I dunno). It would also be good to have a snap-to grid toggle on/off because it can be a bit tricky painting long straight lines of terrain like I'm using in my Build a Village Challenge for roads.
Anyways I'm glad that they're available, and even though I don't use them heaps at the moment I will be hopefully using them more as my creating skills increase :smile:- simsimsere7 years agoSeasoned AceThis is my newest project and first time going for more radical terrain editing. The build is on the gallery, called it Windenburg Old Tower. The tools felt okay to use but fine tuning the terrain can be really hard. I tried to keep things simple and got the basic ideas executed.
https://i.imgur.com/HTa6oXj.png
https://i.imgur.com/5LAiA16.png - > @Marjia said:
> It's okay. The default size for the smallest tool is still quite large, needs to scale down a bit. I do not have a scroll wheel mouse for this setting.
> Mostly, I use it for driveways to a garage.
>
> I played around with making hills and waterfalls, but nobody seems interested in downloading those from the gallery and it's a problem when the camera bounces around because of the level change in play mode, so I've gone back to using a flat terrain.
>
> Since the update, I noticed that thumbnail images are much smaller, like there is something one level above that we cannot see. A two story house with a default pitch roof on a 30x20 lot in Willow Springs or Newcrest is very small in the thumbnails, I've had to lower or remove the roof to get a normal size image of my build.
>
> Nice try though. Probably will only use it occasionally and for a driveway.
Waterfalls sounds interesting. How would you go about emulating the water? Made me think of maybe trying somehow incorporating sprinklers. :) - I usually just use the terrain tools to make small hills/irregularities to make different builds look more interesting.
The latest thing I tried was to make a tiny house on wheels by having the house actually "floating" a bit above ground. To do that, I made a two story house, lowered the first story down underground until the second story was just above ground level, and then deleted the first level. The ground levels out that way and gives the house a floating effect. Then I made some wheel CC and added that to the sides. Although, it is technically still on the second floor, and I'm not sure about playability that way, but I just made it for the building fun rather than playing. :) - Suziish7 years agoSeasoned AceStill haven't used them once....