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7 years ago
"OEII1001;c-16254289" wrote:
As a fan of old cRPGs I am big on random events and/or encounters -- ie 'chance cards'. I feel that they add a wonderful, unpredictable element to any gaming experience, especially the occasional no-win scenario. In the case of The Sims 4 it helps to bring a dose of downside to the sims' otherwise perfect existence. It, for an instant, takes the control out of the player's hands and reminds the player that he or she is not the only force in this world. That is an awesome thing, and makes everything feel a little bit more alive to me.
I totally agree. I like all the ones we have thus far anyway. LOL. I always liked them in the Sims games - sort of another little staple since the 1st game. The volunteer ones, the school ones, and the job ones - I get most of the time as a positive but the JA ones often get my sims in trouble. LOL.
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