Forum Discussion
2 years ago
I did the math along time ago, but for all things considering the game uses a 7 to 28 day "calendar" and years aren't kept track. This is probably to lend itself towards us making story elements around years so we can make our own.
In anycase, it's like this:
134 real hours is 1 sim year. This is with the setting at 28 days. Since there is no leap years, a sim year is 336 sim days long. If you were to play for 338 real days, 55 sim years would have gone by.
Every real life minute is 1 sim hour.
Oh and I always use a 28 day calendar in my games.
Edit: Just realized my math is flawed. There's only 4 months to a sim year.
112 sim days is 2,688 sim hours, which is 2,688 real life minutes, which comes out to be 45 real hours.
In anycase, it's like this:
Every real life minute is 1 sim hour.
Oh and I always use a 28 day calendar in my games.
Edit: Just realized my math is flawed. There's only 4 months to a sim year.
112 sim days is 2,688 sim hours, which is 2,688 real life minutes, which comes out to be 45 real hours.