Forum Discussion
sundaysimmer
8 years agoNew Spectator
Since there's still so much missing from the game, my guess is that TS4 will continue until at least 2020. I can't see how the game could feel "finished" by 2019 or even earlier, considering there's only one EP per year.
Since many Simmers "invest" in this game, they'd be incredibly disappointed if the developers left it unfinished, regardless of how many of those same people are looking forward to TS5. What we've come to expect is that by the end of the lifespan of a Sims game, we have a "complete" (or complete enough) life simulator. Moving on too quickly to the next iteration of the game would affront a lot of people.
I'm also wondering - how many times can EA go through (basically) the same game? Yes, they're all different and both TS2 and TS3 offered some sort of progress. With TS4 (as much as I'm enjoying it), the game feels like it's stagnating. There's nothing really new about it other than CAS (and maybe emotions - but arguably moodlets in TS3 fulfilled that same function). Yes, many details are more fleshed out (restaurants, vampires, toddlers...). But this isn't really progress.
If anything, this attention to detail and quality over quantity makes me think the developers are trying to prolong the lifespan of this iteration as much as they can - until technology not only provides radically different approaches to a Sims game (such as VR which I'm sort of on the fence about) but is actually popular and affordable enough for casual gamers (which supposedly many Simmers are).
And lastly, it might be much more lucrative to keep releasing expansions to an existing game rather than developing a new game altogether (especially if content is broken down into smaller packs such as GPs).
Since many Simmers "invest" in this game, they'd be incredibly disappointed if the developers left it unfinished, regardless of how many of those same people are looking forward to TS5. What we've come to expect is that by the end of the lifespan of a Sims game, we have a "complete" (or complete enough) life simulator. Moving on too quickly to the next iteration of the game would affront a lot of people.
I'm also wondering - how many times can EA go through (basically) the same game? Yes, they're all different and both TS2 and TS3 offered some sort of progress. With TS4 (as much as I'm enjoying it), the game feels like it's stagnating. There's nothing really new about it other than CAS (and maybe emotions - but arguably moodlets in TS3 fulfilled that same function). Yes, many details are more fleshed out (restaurants, vampires, toddlers...). But this isn't really progress.
If anything, this attention to detail and quality over quantity makes me think the developers are trying to prolong the lifespan of this iteration as much as they can - until technology not only provides radically different approaches to a Sims game (such as VR which I'm sort of on the fence about) but is actually popular and affordable enough for casual gamers (which supposedly many Simmers are).
And lastly, it might be much more lucrative to keep releasing expansions to an existing game rather than developing a new game altogether (especially if content is broken down into smaller packs such as GPs).
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