Forum Discussion
crocobaura
2 years agoSeasoned Ace
"83bienchen;c-18273198" wrote:
Previously, the players had get mods If they didn't want (some of) the quirky randomness that was an integral part of former Sim games. Nowadays, those features get watered down by default. They're right in the face of the players after release and then they're pretty much gone, because it seems to be too much work to give people a toggle or at least some dort of chaos mode.
They annoy people because they happen too often. Even if they are not completely random, if they just decrease the frequency then they wouldn't be quite so annoying. In all my years of playing sims I've had exactly one alien abduction. It was a female sim who wasn't even in the science career, but she did investigate the Strangerville plant mystery at some point, so maybe that was the trigger for this event. That was definitely unexpected, and I wouldn't want an alien abduction to happen in each play session or with every sim. Like the phone calls sims get nowadays about getting married or squirrels in the power lines, those happen too often. I mean, what are the chances of squirrels in Oasis Springs or even Strangerville? Also, how many long lost relatives are there for a fresh out of CAS sim without a family? Sure, vampires could visit more often if you live in Forgotten Hollow or next door to a vampire or your sim is friends with one, but there shouldn't be a vampire waiting outside your door every night. A toggle wouldn't work, because the frequency of these events is set too high in the first place, to make them stand out probably on release, and it would be a real chaos if all events were enabled at once.
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