"fullspiral;c-16869004" wrote:
"HowGreatThouArt;c-16869003" wrote:
"fullspiral;c-16868979" wrote:
Heh. I play aging off across the board. I don't care about progressing them in terms of them marrying or having kids. I rotate to who I want to rotate to play when I choose to.
I honestly don't want any type of "story progression" in my game because this is my story and my game. All the sims I create and place don't intertwine just to make families or get old and die.
It may seem an odd way to play to some, but I think it's more fun for me to have all my sims living in this world and living a dream and expanding their horizons ( as content that suits them comes out).
It's fantasy. It's fun. It's dreams I'll never see irl.
LOL. Life plum and then you die. That's NOT how I want to play my game.
I'm sure most players aren't playing their favorite Sims/families that way.
No. They are playing "Utopia". A doll house where life is perfect. They are playing Stepford Wives. Which is boring as hell to me.
"Utopia" could also be a world in which Sims never age and get to accomplish everything they (the player) desire in an ideal time. That sounds like a perfect life as well.
Anyways, the OP specifically wants to know how to keep her worlds alive, insinuating that she does have aging on and is interested in unplayed Sims reproducing to keep the population up, resulting in more Sims for her played households to interact with. Your response didn't really offer any insight into her particular problem.