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ck213
5 years agoSeasoned Scout
Why Video Games Get Boring: The Psychology of Fun
https://gamedesignlounge.com/why-video-games-get-boring/
I came across this article on the web.
The Sims Studio is guilty of all these game design sins.
They need to take each of these points and put them on the wall in huge text.
1) Making a Game Too Repetitive Can Make it Boring
A common tactic used by game developers is to recycle as many gameplay elements as they can throughout their game in order to speed up the production process. In and of itself there is nothing wrong with this strategy. It actually makes a lot of sense if it means a couple of years can be shaved off of production time.
The issue occurs when the gameplay is essentially copy and pasted with only a few minor variations thrown in, in an attempt to keep players interested.
2) Video Games Become Boring When They’re Too Predictable
Just like movies with overused plot lines can be boring, the same is true of video games. When a player feels like they know what’s going to happen and they’re correct time and time again, they can quickly begin to lose interest.
In order to keep players interested, game designers need to maintain an element of surprise. Great game designers can put themselves in the position of the player so that they can steer things in a completely new direction just when the player thinks they have everything figured out.
3) Video Games With Not Enough Challenge Can Quickly Become Boring
What makes you feel better? Being handed a blue ribbon for participation, or earning a blue ribbon for working hard and breaking a sweat? I don’t know about you, but I certainly prefer the latter.
Game designers must present their players with a worthy challenge in order to maintain their interest. But it isn’t quite as simple as just giving them a challenge. The challenges must be in the correct order and have the correct difficulty level in order to keep players from becoming frustrated.
4) Players Get Bored With Video Games When They’re Not Rewarded for Playing
One of the most important elements that should be included in every video game is rewards for the players. Video game rewards can take many forms. They might be an in-game currency, collectibles that expand the story, new outfit options, new playable areas, new abilities, or the unveiling of an interesting plot point.
When a player goes through long stretches of gameplay without being properly rewarded, they can start to become bored. An important element of video game rewards is making sure that players know that they exist and that they’re coming
2) Video Games Become Boring When They Simply Aren’t Fun
Everyone has different tastes when it comes to fun, so there’s no one size fits all when it comes to this point. But the fact stands, when a video game isn’t fun for a player, they will inevitably become bored.
Over the years, many simmers have said all of this.
https://gamedesignlounge.com/why-video-games-get-boring/
I came across this article on the web.
The Sims Studio is guilty of all these game design sins.
They need to take each of these points and put them on the wall in huge text.
1) Making a Game Too Repetitive Can Make it Boring
A common tactic used by game developers is to recycle as many gameplay elements as they can throughout their game in order to speed up the production process. In and of itself there is nothing wrong with this strategy. It actually makes a lot of sense if it means a couple of years can be shaved off of production time.
The issue occurs when the gameplay is essentially copy and pasted with only a few minor variations thrown in, in an attempt to keep players interested.
2) Video Games Become Boring When They’re Too Predictable
Just like movies with overused plot lines can be boring, the same is true of video games. When a player feels like they know what’s going to happen and they’re correct time and time again, they can quickly begin to lose interest.
In order to keep players interested, game designers need to maintain an element of surprise. Great game designers can put themselves in the position of the player so that they can steer things in a completely new direction just when the player thinks they have everything figured out.
3) Video Games With Not Enough Challenge Can Quickly Become Boring
What makes you feel better? Being handed a blue ribbon for participation, or earning a blue ribbon for working hard and breaking a sweat? I don’t know about you, but I certainly prefer the latter.
Game designers must present their players with a worthy challenge in order to maintain their interest. But it isn’t quite as simple as just giving them a challenge. The challenges must be in the correct order and have the correct difficulty level in order to keep players from becoming frustrated.
4) Players Get Bored With Video Games When They’re Not Rewarded for Playing
One of the most important elements that should be included in every video game is rewards for the players. Video game rewards can take many forms. They might be an in-game currency, collectibles that expand the story, new outfit options, new playable areas, new abilities, or the unveiling of an interesting plot point.
When a player goes through long stretches of gameplay without being properly rewarded, they can start to become bored. An important element of video game rewards is making sure that players know that they exist and that they’re coming
2) Video Games Become Boring When They Simply Aren’t Fun
Everyone has different tastes when it comes to fun, so there’s no one size fits all when it comes to this point. But the fact stands, when a video game isn’t fun for a player, they will inevitably become bored.
Over the years, many simmers have said all of this.
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