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7 years ago
So I guess we would expect the tense moodlet when encountering things worth fearing.
-Perhaps entering lots with the haunting trait as well as seeing ghosts could cause a tense moodlet. Sims already get tense moodlets when seeing ghosts, why not up the stakes?
-Fainting at the sight of a vampire compelling a drink from a sim.
-Running away from a fire flat-out, rather than trying to put it out or panic in front of the fire. (maybe this creates a bonus, because I know I get annoyed seeing sims panic instead of running away or putting it out)
-Extreme reactions to being around an enemy. Say they're afraid of an enemy, or just an enemy they lost a fight to, and that gives them an uncomfortable or tense moodlet
-They can't initiate fights with other sims, the option doesn't exist for them. Others must start fights. Or, they have to reach and extreme level of angry like "infuriated" to initiate a fight
-Perhaps entering lots with the haunting trait as well as seeing ghosts could cause a tense moodlet. Sims already get tense moodlets when seeing ghosts, why not up the stakes?
-Fainting at the sight of a vampire compelling a drink from a sim.
-Running away from a fire flat-out, rather than trying to put it out or panic in front of the fire. (maybe this creates a bonus, because I know I get annoyed seeing sims panic instead of running away or putting it out)
-Extreme reactions to being around an enemy. Say they're afraid of an enemy, or just an enemy they lost a fight to, and that gives them an uncomfortable or tense moodlet
-They can't initiate fights with other sims, the option doesn't exist for them. Others must start fights. Or, they have to reach and extreme level of angry like "infuriated" to initiate a fight
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