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DaWaterRat's avatar
DaWaterRat
Seasoned Ace
4 years ago

Hypothetical ways for Zodiacs to work in the Sims 4

Okay, so reading over at Sims Wiki

In Sims 1 and 2, they were based on personality. In sims 3 they were a chosen trait added in a patch that primarily was just a system for attraction.

In the Real world, your Zodiac Sign is based on when you're born in both the Greek/Western and Chinese systems (the two systems I'm most familiar with. I know there are others.) The primary differences are the speed of the cycle - roughly monthly for Greek, Yearly for Chinese - and the determination of secondary signs (I'm less familiar with this part, but I think In the Greek tradition it's the position of the various other planets when you were born going down to the hour and minute, and in the Chinese tradition, it's more granular based on your birth month, day and time.)

if they're implementing a Zodiac system in the Sims 4, How would you like them to implement it, and - if different - how do you think they will implement it?

So I think what I'd like to see is a zodiac created specifically for The Sims (i.e. The Cowplant, The Llama, the Gnome, the Freezer Bunny, The Sad Clown, the Alien, or maybe others that require more Sims Lore knowledge than I have) but not 12. Either 5-6 or 8-9 "signs" that cycle through the days of the week but don't match up nicely so that not all sims born on Monday have the same Zodiac trait. And it would be selectable in CAS, obviously, with only born-in-game sims having their zodiac sign based on the day of the week they were born.

A Made Up Zodiac system wouldn't have to have 12 signs - so it wouldn't take two weeks to go through the whole zodiac in my system above. It also would be less likely to offend by getting things "wrong" and less likely to imply that one tradition is more "correct" than others. But it would require them to actually make it up while using an existing Zodiac means they just have to pick what specific elements they're using.

Based on the interfaces seen in the Inside Maxis stream, I do think they could be working on a Zodiac system that at least can be seen on the Calendar. How much it works with the calendar depends on if they're actually bringing it to base game or that was just a quirk of the production build that had the calendar system implemented without Seasons.

Or they were working on something else with the calendar - like School breaks - and Zodiac signs will be chosen the same way as in Sims 3.

22 Replies

  • "Sigzy05;c-17853543" wrote:
    I'd prefer the real zodiac signs too, though a side from attraction not sure what much good they'd do. Maybe sims could get the option to read their daily horoscope through the phone/computer and get a moodlet from that?

    Or perhaps it could be a random/luck system with one of those "Scorpio: you'll be heavily rewarded today" and if sims with that sign have yet to go to work for the day, they'll get extra simoleons. Or "Gemmini: your love life is about to change" and sims with that sign get extra relationship points when flirting. There would have to be negative ones too. And it would only happen if sims read the horoscope so it would be optional.


    I absolutely love this idea. :heart:

    "Lilacsky22;c-17856119" wrote:
    I don't know but in sims 3 if you went on a date with someone and it went well, the person still would end up saying something like" Time for me to go, you are clearly too( ). Fill in the gaps with random personalities, but I don't think it had anything to do with that,(personalities) it had to do with their signs clashing. I honestly think it would be a fun thing to bring to the game and keep it simple and go with western and the 12 signs since we can all choose from our birthdays, I think anything more than that would be more complex system, I am not opposed to new forms of it but just saying.

    One thing different they could introduce is numerology, however that would be another complex system. But wouldn't it be cool to be able to put your birthday in and your number is drawn. Numbers clash as well, I'm sorry I do this for a living so I am all for it!!! ahaha. I'm a numerologist and psychic reader irl. But I guess that is why I love having the zodiac in the game.

    Another cool thing they could do is bring back fortune tellers, I would love it!!! But over all I liked picking my zodiac from former games, it seemed to bring some realism to the game even if it all was cliche and stereotyping.


    Oh my goodness, yes please! I love all of these ideas and I would love if we got a pack of some sort focused on this kind of stuff.

    I'm super into numerology, tarot/oracle reading, and astrology in real life too. For me, it corresponds to and is part of my spiritual beliefs.


    "DaWaterRat;c-17853691" wrote:
    I'm going to request that people please use "Greek Zodiac" over Real-world one in this thread. Or Western Zodiac. I know that's the better-known one, and I know that Zodiac probably isn't the best English word for the Chinese/Eastern system, but there are other "sign" systems out there in the Real World.

    "catloverplayer;c-17853670" wrote:
    "Sigzy05;c-17853543" wrote:
    I'd prefer the real zodiac signs too, though a side from attraction not sure what much good they'd do. Maybe sims could get the option to read their daily horoscope through the phone/computer and get a moodlet from that?

    Or perhaps it could be a random/luck system with one of those "Scorpio: you'll be heavily rewarded today" and if sims with that sign have yet to go to work for the day, they'll get extra simoleons. Or "Gemmini: your love life is about to change" and sims with that sign get extra relationship points when flirting. There would have to be negative ones too. And it would only happen if sims read the horoscope so it would be optional.


    Same. I prefer real zodiacs so people who make themeselves as sims can give their sim their zodiac.


    Case in point, I know people who identify more with their Chinese Birth Year (Year of the Pig, for example) than with their Western Astrological sign. But I highly doubt that they'd include both.


    It would be really cool if they included both so that those who do identify with the Chinese Birth Year could use that. But for me, my Western Astrological sign (Cancer) fits me far more accurately than my Chinese Birth Year (Ox.) Actually, I can't really identify with my Chinese Birth Year much at all.



    Another thing I would love is if Sims would go really in depth, and our Sims could get all three of their Western Astrological Signs (Sun, Moon, and Rising) or even The Nodes as well. But I highly doubt they would go into that much depth, so I'd be good with just getting the Sun sign.
  • "CAPTAIN_NXR7;c-17857995" wrote:
    Reading through the comments I think some of you are thinking too much about either/ or.
    The Sims 4 should be about ALL.

    So here’s what I think:

    We need a proper attraction system first and foremost.

    This attraction system could work similar to the club system. As long as the foundation of such a system is solid enough, it will be very easy to add our own “zodiac”. I can imagine a mix and match of the calendar and club system:



    • Be offered enough thumbnail icons that could represent whatever popular zodiac is out there, PLUS sim related icons such as Freezer bunnies, Llamas, Gnomes, Unicorns etc.
    • An Option to name the zodiac signs ourselves & add descriptions.
    • An Option to customize compatibility with traits/ personality / lifestyle, favorites etc.


    There is no reason to force an existing zodiac system or sim zodiac onto us in this iteration. We’re all too different. Plus it’s much more fun to be able create our own! My Unicorn, Gemini & Goat are perfectly compatible. ( or not).

    In this case the so called “zodiac” system Is the new attraction system.



    This actually isn't a bad idea at all, and I think it could work.

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