"SimmerGeorge;c-17665269" wrote:
"CAPTAIN_NXR7;c-17665255" wrote:
"SimmerGeorge;c-17665234" wrote:
"Dakota88;c-17665231" wrote:
Tbf, the 100 baby challenge is not typical family lets play. It's a challenge.
@Dakota88 Also what does family let's play have to do with this thread. Still wondering why @CelSims brought it up.
If someone creates an entire -and I agree with ‘click bait’ discussion- just to say: ‘I can’t watch Star Wars let’s plays, they make me wanna ?!’ while there are plenty of other threads dedicated to the same complaint topic (which they could have just followed instead) then you’re naturally inviting others to have said discussion about it.
You want a ‘discussion’? Let’s have a ‘discussion’.
Folks should feel free to compare the Star Wars let’s play with other let’s plays, including, but not limited to, family let’s plays.
Folks should feel free to express their opinion same way as OP does. Otherwise it’s just another ‘I agree’ thread.
The title is called: I can’t even...
Well. I can’t even watch let’s plays. I’d rather spend that time playing the game myself.
...
Funny enough I was fooled by the click bait and so here I am. ??♂️
I get the feeling the first person tried to pull of a good old occult vs. family gameplay, assuming that all occult players like the Star Wars pack (which couldn't be further from the truth) while implying that the person is only hating on the pack just because they are a family player.
That's what it sounds like to me.
Right, that's also what I think. And it's such a foolish thing to always think that family and occult players are against each other. Because lots of occult players ARE in fact family players and love to spice up everyday simlife with occult gameplay. They were vastly disappointed that children and toddlers aren't affected by the occult life stages at all (except for some cas animation). And that they can't have hybrid occults through genetics like in TS3.
Earlier game iterations gave every kind of playstyle lots to do. It was a sandbox game, so everyone could use the stuff that was released in their own way, no matter if you preferred to play occults, family, single sims, build, just do CAS or all of them. The different kinds of playstyles turning against each other started with TS4 missing so many beloved sandbox features (of the life simulation aspect itself) that were in previous iterations and trying to cater to a new generation of "casual" players, as if younger people would prefer to play single sims that party together and go on adventures. First of all, it's not true that all younger people like to play that way (I am sure also younger people would enjoy to play TS previous iterations more than TS4 because of all the details, if they had updated graphics).
And second: The people making the decisions for this game completely cannot see that TS is not and never has been, nor will it ever be a "casual game". It takes time to develop your story. It's not done in 20 minutes of playing after work like in mobile games. So there are lots and lots of people who HEAVILY play that game (real gamers), who buy new computers just to play the game, etc. (also this shouldn't be a requirement, but the game should also not be made to run on every possible carrot and potato and end up with such a limited game engine like we have today with TS4).