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5 years ago
"CelSims;c-17843320" wrote:"EnkiSchmidt;c-17843282" wrote:
(Personally I see too much of that already, with sentiments and the eco lifestyle phonecalls being the worst offenders, but it’s also small things like every parent scolding their toddler for tossing food while sitting in the highchair, regardless of whether that is true for that parent’s personality (the one time I tried the highchair this was what put me off from using it forever).)
I appreciated reading your post, it's always very interesting to see how other people play and what works for them.
The quote above though, to me is an argument FOR stronger personalities, not weaker ones. Maybe childish, good or similar traited sims wouldn't automatically scold the child. Maybe mean, evil, child haters would. It's because traits are so lackluster that your story is ruined by the parent acting in a harsh way every single time. Imagine if the parent was traited good, family orientated. As a result, no automatic child scolding.
Wouldn't this be beneficial to story telling? You pick the parents traits to go along with the story you want to tell and they help you tell the story by acting appropriately.
I agree with you. In fact, I think the game would need to have even more nuanced personality traits to allow for TS4 storytellers to not feel like sometimes the game doesn't do what they want it to, or to create a more fully rounded out character that they imagine in their minds. To use the above example of the child, the food, and the high chair, a parent can be childish, good*, or family oriented, but if they're not patient* then that could cause for them to get upset at the child. Or they could be a good, patient person but they're just having a bad day (which then gets into how personality needs to be tied into emotions more effectively, but that's a whole other discussion really).
*I think Good is encompassing too many characteristics into one trait. A good person might be someone who doesn't tell lies. But maybe this liar is also an impatient person. Does this make sense?
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