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9 years ago
"jackjack_k;14676144" wrote:"@Sk8rblaze;14675836" wrote:"jackjack_k;14675814" wrote:"@Sk8rblaze;14675642" wrote:"PHOEBESMOM601;14675629" wrote:"Sk8rblaze;14675620" wrote:"Cabelle1863;14675613" wrote:
I have found them in Sylvan Glade. Which is kind of frustrating because I was looking for a cherry tree instead. It seems like the growfruit took the usual place of the cherry trees.
Yeah, my world is now overpopulated with these grow fruit trees.
Honestly, how did they manage to mess even this up?
Maybe finding an NPC to get a seed is too hard for us?
Oh, yes, I cannot even begin to tell you how lost I was without a giant hand-holding checklist consuming 1/4 of my screen. :cry:
Do you play on a 10" screen? :p
No, but I can only dream of the day TS4 comes to iPad /s. With these checklists and daily challenges taking over the game, I feel like I've downloaded a glorified, expensive app from the App Store, so they might as well just make the transition already.
They only take over the game if you don't have the ability to look beyond them. Same with any Sims game.
I mean, the Sims 2 aspiration system was even more intrusive telling you to do stuff on a day to day basis, and punishing you if you didn't. And people had the ability to find a way to play beyond them.
I mean, EA were able to take the Sims 3 formula and actually turn it into a mobile game. The Sims 4 isn't breaking new territory here.
I keep seeing you use the same answer...that these things were in past versions. What it seems like you can't grasp is that if you want to achieve certain things in TS4 you have to do it the way the game wants you to. In the past you had a choice of how you would advance and there sure weren't lists.
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