"ddd994;c-17410981" wrote:
I disagree. The sims are your responsability to keep alive, it’s kind of the point of live mode. You either help your sim prosper and be successful, or watch them fail at life and yes, potentially die. The emotion system is one of the core gameplay features of TS4, and 100% manipulative. I would check out a couple of tutorials if you are struggling? I wouldn’t call it dumb to add challenging buffs, it is a game at the end of the day.
If you end up with up to +40 Worth of emotional buffs (I think that’s when your sim is in the danger zone), then stop what you’re doing and watch out for your sim. Same as if you have an elder who gets over-exhausted (similarly this is a danger zone for elders), you make them take a bath or have a nap; Or sims freezing outside, or swimming with sharks, or just sleeping on the new Murphy bed lol.. There are times when you need to step in and save your sim! Death by extreme emotion is easily avoidable, just saying ;) If you have multiple sims another tip is to give them all a death flower in their inventory, you can save dying sims by exchanging the flower with Grim.
I'm not "struggling", I just think emotional deaths are idiotic. Sure, keeping your sims alive and healthy is your responsibility but the emotion system is in sooo many ways a flawed system that isn't well thought out at all. There are so many positive / playful moodlets all stacking on top of each other that shouldn't even have the power to kill anyone (I mean, I don't know, but I've never met anyone who died from wearing freshly washed clothes, playing with their dog and having friends over), and there are barely any negative ones. So while it's not very difficult to have a sim that's overly playful, embarrassed or happy, it's dang near impossible to have one be thoroughly depressed. And let's not forget that embarrassed, angry and sad are like the only really negative emotions we have. Where is scared/terrified? Nostalgic? Claustrophobic (looking at you, Tiny Living .......)? And I actually did send my sim to "call herself down", just like the other times this happened, about 5 seconds after the hysteria buff comes on, and another 5 before she dies.
It's fine if you like the emotion system, but it can hardly be called a balanced system. I'd be excited if my sim died from prolonged depression - not that it's realistic, but at least it would be less weird than laughing or .. enjoying(?) herself to death. Trust me, I loved and played TS and TS2 a lot and those were
actually hard in terms of need management. Except that never infuriated me quite as much as emotional deaths do. Guess we're all different ;)