"DeKay;14468464" wrote:
"LaBlue0314;14468448" wrote:
"DeKay;14468179" wrote:
Can you move homeless ghosts to your household tho? I thought only ghosts who have their tombs on the sim's house can be invited.
But anyways, I'll just answer your questions:
Yes, they are very messy. They will leave a puddle everywhere when they drink. They can mop up but you would have to direct them to do it like a regular sim.
They can repair stuff quickly tho.
With the Get Together, my sim received a phone call for an invite with a friend to a bar, and at the bar it's Ghost Night, or something like that. As a result all kinds of ghost will show up at that location, and they in turn become homeless sims that can be placed in homes in Manage Worlds.
Okay, but I don't think you can invite ghosts to join your household, or at least I haven't tried yet. Maybe you have to be good friends with them. Also, I don't even think you can call and invite a ghost to visit your house. Can someone confirm this for me though?
You can invite ghosts to join your household when you become good friends, and yeah, you can't call them to come over. It's easier if they died on your lot since you'd have an urn/grave they'd spawn out of, but otherwise it's sort of hard to find the same ghost. If you can get to the point of friendship where they just autonomously call you for parties--which I assume would work,
since they can congratulate you on friends or deliveries--you might be able to have the option to ask them to move in.
As for ghosts, I have several in my game I've kept around. I think one of the annoying ones is pretty much the ones that died via drowning. Not only do they "leak" when they drink things, but they also randomly make puddles when they're in one place for a long duration of time (like if they're sitting somewhere.) Just the ones that drowned though. The other ones aren't too much of a problem.
They also tend to really possess objects often, so if your sim is at home a lot, you may want to look into the reward trait "Carefree." My only living sim in my haunted mansion has Carefree so he would stop getting tense while around them when they do their hijinks. They also break things a lot, noting that they have a "possess to break" mischief interaction on utility objects like sinks. They can repair things with "Ghostly Repair," regardless if they have handiness, and it's quite fast as well, so you don't have to worry about having to call the repairman or taking risks repairing electronics.
I rotate ghosts in a mansion, so I do tend to have 7+ in the house generally, more if I'm using fullhouse to bring in recent deaths.
They are quite messy, but if there's only one, you shouldn't have much of a problem. Just be wary when they're angry, because when they are, they tend to go around the house possessing everything to break until they're not mad anymore. (Quite annoying when the ghost is hot headed.) Angry ghosts can also do fun things, like decay plants if their death was by cowplant.