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4 years ago
I agree with all this. It’s so frustrating how every negative moodlet seem to inevitably be overpowered by positive ones, making the sims happy all. The. Time, which is just plain unrealistic. It’s such a shame as I really enjoy the game otherwise (and the emotions system as a concept, too, just not in execution)
I really hope they make some kind of emotion overhaul in the future. Maybe balance it more by adding more negative moodlets, making them more powerful and cutting down on the positive moodlets a bit (especially the really insignificant ones like “good environment”, “good food” or whatever they’re called). It’ll also be great if sims didn’t switch emotions so abruptly like they’re on constant mood swings. These are the reasons why I can’t play without Meaningful Stories. I swear the balance it brings to the system singlehandedly fixed all my issues with it and the personalities in this game.
I really hope they make some kind of emotion overhaul in the future. Maybe balance it more by adding more negative moodlets, making them more powerful and cutting down on the positive moodlets a bit (especially the really insignificant ones like “good environment”, “good food” or whatever they’re called). It’ll also be great if sims didn’t switch emotions so abruptly like they’re on constant mood swings. These are the reasons why I can’t play without Meaningful Stories. I swear the balance it brings to the system singlehandedly fixed all my issues with it and the personalities in this game.
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