Forum Discussion
Simalleyaile
5 years agoRising Ace
@Lielf
LiELF - you have a way of expressing yourself that so often sums up exactly what I'm thinking! B) The majority of the time, I'm about as Rainbow and Lollipops in my game as you can get, but when I do delve into a bit more of the 'dark side' I'd like it to at least - like CAPTAIN_NXR7 says: "make sense". Is there anything in particular you'd like to see added to enemies -i.e. how would you like a sim to demonstrate being vengeful or resentful? I think holding a grudge could be as simple as removing the friendly options as I've mentioned, but as for what else would be fun, I can't think of anything. I do remember that sims used to steal another sims newspaper, but they're gone too.
@CAPTAIN_NXR7
The solution seems obvious doesn't it? Foes shouldn't be friendly, so remove the option to be friendly. I think the trickiest thing will be convincing the devs there's enough of a problem to bother fixing.
@comicsforlife
Yes - exactly why I thought I'd try to bring this to their attention. I'm very happy with what they did with the Decorating buff, and now I even have some sims who complain about their surroundings! - and I think it's great. Emotions are much better, and gone is that erratic changing of emotions just because a sim has entered a different room with different, or no decor. Here's hoping they bring this enemy situation to it's logical conclusion - like LiELF says, actually "finish" it off.
@Oldeseadogge - thanks for all your suggestions, I hope the devs get to read them. I will say, there is actually a lot of options for sims 4 sims to become enemies - it was super easy to get my two sims up there to hate each, the problem was once they were in the enemy relationship - jokes and friendly chats galore! As you say, more autonomous options from the mean category - which would have to happen if the friendly options were no longer available to them.
"LiELF;c-17670900" wrote:
I completely agree. Sims are in desperate need of alternate relationship conditions. It's like the entire enemy relationship was brushed aside in development and never revisited or finished. The essence of what makes the Sims games so engaging is not the happiness and success of the Sims, but the failures and frustrations that they have to go through to get there. Instant friendliness is boring. Having to force enmity on two sims is not the kind of challenge that players like me were thinking of when we asked for more. I want the challenge of finding a way to get an angry Sim to stop being angry at my Sim. I want to see vengefulness. I want to see resentment. I want to see a Sim hold a grudge until they get an apology.
LiELF - you have a way of expressing yourself that so often sums up exactly what I'm thinking! B) The majority of the time, I'm about as Rainbow and Lollipops in my game as you can get, but when I do delve into a bit more of the 'dark side' I'd like it to at least - like CAPTAIN_NXR7 says: "make sense". Is there anything in particular you'd like to see added to enemies -i.e. how would you like a sim to demonstrate being vengeful or resentful? I think holding a grudge could be as simple as removing the friendly options as I've mentioned, but as for what else would be fun, I can't think of anything. I do remember that sims used to steal another sims newspaper, but they're gone too.
@CAPTAIN_NXR7
It makes no sense. Enemies should not autonomously act friendly with each other. The player is not challenged in any way to make it work between those sims because the game does it all for them. I completely agree with friendly interactions being greyed out. If a sim is too sad or angry to do something, some interactions are disabled until a sim feels better. Enemy interactions should work in the same manner.
The solution seems obvious doesn't it? Foes shouldn't be friendly, so remove the option to be friendly. I think the trickiest thing will be convincing the devs there's enough of a problem to bother fixing.
@comicsforlife
well they fixed the death thing where sims wouldn't care unless they see them die and they fixed the decor moodlet that always made them happy this year so maybe this will be next I think it would greatly improve the game even more so then freed babies or cars
Yes - exactly why I thought I'd try to bring this to their attention. I'm very happy with what they did with the Decorating buff, and now I even have some sims who complain about their surroundings! - and I think it's great. Emotions are much better, and gone is that erratic changing of emotions just because a sim has entered a different room with different, or no decor. Here's hoping they bring this enemy situation to it's logical conclusion - like LiELF says, actually "finish" it off.
@Oldeseadogge - thanks for all your suggestions, I hope the devs get to read them. I will say, there is actually a lot of options for sims 4 sims to become enemies - it was super easy to get my two sims up there to hate each, the problem was once they were in the enemy relationship - jokes and friendly chats galore! As you say, more autonomous options from the mean category - which would have to happen if the friendly options were no longer available to them.
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