Forum Discussion

SailorCeti's avatar
5 years ago

I miss happiness.

In the past, a sim would gain happiness just being in a finely decorated room. You could literally see the points going up. It made accumulating rewards much more organic. At least, in my opinion.

It’s not as bad if you only have one or two sims, but in larger families, it’s more difficult to earn rewards now. I just can’t concentrate on mediating them all.

As a player with OCD, it’s difficult seeing a sim not get everything.
  • LiELF's avatar
    LiELF
    Seasoned Veteran
    The decoration buffs were changed to have a countdown timer and now there are also decorations that give negative moodlets. I believe this decision was the result of a combination of the Eco Pack overhaul and many simmers who complained that Sims were constantly happy and wanted the decorations buffs changed.

    Personally, I think it's much better now; balanced, and more manageable for those who want Sims to show emotions besides "Happy" all the time. The decorations were way overpowered before.
  • "LiELF;c-17579365" wrote:
    The decoration buffs were changed to have a countdown timer and now there are also decorations that give negative moodlets. I believe this decision was the result of a combination of the Eco Pack overhaul and many simmers who complained that Sims were constantly happy and wanted the decorations buffs changed.

    Personally, I think it's much better now; balanced, and more manageable for those who want Sims to show emotions besides "Happy" all the time. The decorations were way overpowered before.


    I agree
  • I'm going to have to disagree with you unfortunately. I much prefer my sims NOT being happy just because a room is well decorated.
    For me, it just doesn't make sense. If I'm depressed, if I walk into a well decorated room, I don't immediately become happy. That's not how human emotions work.
    I'm not saying that the Sims has to be entirely realistic, but I'd like at least a little semblance to reality.
    I'm thrilled that they toned down this moodlet. Finally my sims aren't happy all the time.
    That's just my preference though.
  • @Metaphasic
    If you have pets you can “feel the love” with them for satisfaction points.
    I usually have way more points than I can spend. But I never buy the traits that help with their needs anymore because then they are up all night and I have to think of more things to do with them, and that becomes a pain.
  • "foxybilly;c-17579298" wrote:
    Yes your right, it was in Sims 3, its a shame they didnt bring that forward to Sims 4


    They did bring it forward. Problem is, it was destroying the sense of immersion to enough players that it is entirely possible it's been toned down. I recall reading the complaints that a Sim who was mourning a newly deceased Sim would be sad, as appropriate, until they got into a room that was nicely furnished then Voila! They were over their grief, to a large part. It's my GUESS, the Devs toned it down a bit.
  • Um. I’m talking about how sims gain lifetime happiness points. The way it is now, you have to do milestones and whims. I liked the additional passive points.
  • "NorthDakotaGamer;c-17579389" wrote:

    The whims and milestones are the current "lifetime happiness" achievements. I have OCD tendencies in certain things (not in gaming), but I sort of understand. A random skill is always picked up, especially if the fun need goes low. So maybe freezing that need would help you. The emotions system is too easy to manipulate still even if they did tone it down.


    The real problem is, with a household of five, I can't do everyone's whims and goals done fast enough for them get everything. Yes, there's the points cheat, but that seems like a cop-out. The passive gains from earlier versions allowed for more rewards.
  • RouenSims's avatar
    RouenSims
    Seasoned Traveler
    "Sadiesue;c-17579334" wrote:
    I’m the opposite in my sim world. I suffer from debilitating depression and social anxiety. Therefore, my sims have to be happy. All of them. I can’t stand for them to be sad or upset. I deal with that in real life and as an escape I make my sim world as I wish my life could be like in reality. I wish I could be as happy as them for little to no reason. I always made sure that my sims home gave them the beautifully decorated buff and make them as happy as can be. So yes, I too miss that Beautifully Decorated buff.


    I completely relate with this. No death or suffering is allowed in my game. Every time my Sims find an object with a positive emotional aura, the aura gets activated and the object gets placed in a main area of their house.

  • I should have named this thread "We need more ways to earn satisfaction points." There seems to be a lot of confusion as to what I meant.

    As the above poster said, whims are mostly dumb flash-in-the pants things and mostly ignored. Completing aspirations isn't that difficult either. However, I can't seem to get enough of them done to get all the rewards I want for the sims before they end up passing on.

    Here are some suggestions:

    1) If your sims cooks and Excellent meal, get some points for the accomplishment.

    2) If a toddler uses the training potty before their needs go into the red, award some points.

    3) If you level a skill, give some points.

    4) If your sim gains "friend" status with another sim, award some points.

    These are the kinds of things I think will help. It was never about whether a particular sim's mood was happy/sad or their needs were low.
  • "babajayne;c-17579999" wrote:
    @Metaphasic
    If you have pets you can “feel the love” with them for satisfaction points.
    I usually have way more points than I can spend. But I never buy the traits that help with their needs anymore because then they are up all night and I have to think of more things to do with them, and that becomes a pain.


    Thanks, I didn’t know that about pets.