It really is annoyingly confusing why they didn’t add skills, traits, aspirations, etc. to this pack. I’m one of those people who will buy packs for certain elements while forgiving/ignoring other things I don’t like, to a point. I love getting new skills et al. because those things add more sandbox-esque diversity to the game. Not every Sim will be an interior decorator for example, but a lot more might pick up some sort of interior decorating hobby/skill throughout their lifetime. Nearly every other GP allowed for this kind of maneuvering because they included extras like a world or something. My Sim doesn’t have to be a Vampire, but they can still live in Forgotten Hollow.
DHD is just - you either play the career or you use the objects. There is no other sandbox tool besides what you make of the career. And somehow that is meant to entice builders to play in Live mode when builders already have a sandbox when they build to begin with. Idk. I saw a GameChanger say this pack has lots of replay-ability because you can do every renovation different each time, but that’s literally just how Build mode is. I think that seeing how little Sims care about what is done with the renovations actually is a misstep that needs to be fixed, otherwise there is no incentive/motivation to go through the career to do the renovation when you can just do the same thing in build mode for the same result.