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Karamazov123
5 years agoSeasoned Ace
"SelinaKyles;c-17689596" wrote:"Gordy;c-17689594" wrote:"SelinaKyles;c-17689541" wrote:"Gordy;c-17689523" wrote:"catloverplayer;c-17689509" wrote:
Happy Haunts is really to small to be an expansion but big enough for a gamepack.
Recycling is too small to be an EP, yet we have Eco Lifestyle. And Happy Haunts' features could be a small part of a bigger supernatural pack.
Not that we'd ever get an occult EP, RIP.
Happy haunts is too specific. Recycling isn’t, thus we have EL.
Recycling and living gree was pretty barebones and underdeveloped. EPs in general are pretty slim.
But as I said, it could cover a lot more than what Happy Haunts originally offered. Aside from expanding on ghosts and worlds beyond death, we could have a ton of occult-friendly stuff, new life states, expand on how regular sims view and interact with the supernatural, add come cross-pack support for witches and vampires, add a graveyard lot type, and could include dozens of possible careers.
Plus we have had 2 supernatural-based EPs in the past.
Then it’d no longer be “happy haunts”. Yeah if they add all that it’s be an EP, but happy haunts it’s extremely specific. The original eco living poll somehow turned to laundry but it’s was still able to turn to EL, cause the it’s a big topic. I’m with you though that EPs are very slim
My original point was, Happy Haunts' content could be a small part of a bigger super supernatural pack.
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