Forum Discussion
- Karamazov123Seasoned VanguardI change the park in Brindleton Bay for most holidays. It would be cool to set up a pop-up carnival during the summer.
- Myshuno Meadows.
- DragonAge_300905Seasoned RookieThere's several lots I'd like to set up a amusement park on, I'm not sure we could make the rides work as rabbitholes though. The lots I would use if they work as rabbitholes would be, the shipping containers residential lot in eco living on the pier in the polluted area and the empty residential lot in get famous in the poorer neighborhood. If they don't work then I'd use the ship wreck residential lot in sulanni and the largest lot in newcrest. I really hope our sims can use the rides if we place them in a world from buydebug.
- AquaGamer1212New SpectatorI'd like to place one on the pier in Windenberg; as for the lot type i'd probably make it a park of some sort. Or wait for a fairgrounds custom lot type.
- park cause i mean its kinda like amusement PARK I feel sims would behave most correctly
or then the lot type from eco lifestyle where you get 3 versions for same lot could be useful so i could like switch out the stalls or whatever
also i don't really plan to put my carnival/ amusement park with pool
(no space for pool :sweat_smile: tight fit on these lot sizes we have)
or beach cause i have plenty other use for the beaches
+ I'm going more for like clowntastic land tbh which is more of forest carnival
but I'm considering using windenburg pier for carnival/circus/amusement park content
cause well that area has always been kind of dead space in my map due to modernities
or maybe like willow creek/oasis springs parks could be turned amusement park hmm
that would be bigger lots I don't have use for yet
and yet idk if i will even get this pack tbh will probably just hope the theme shows up in non rabbitholey way later - catloverplayerSeasoned Ace
"GracieO312;c-18145373" wrote:
Myshuno Meadows.
That would work great. - crocobauraSeasoned Ace
"Childrenofhurin;c-18145552" wrote:
They would have to be very big lots, those objects look huge.
Yes, but with MOO cheat, you only need to place the entry point on the lot, the rest of the object could very well be off lot. - DragonAge_300905Seasoned Rookie
"catloverplayer;c-18145487" wrote:
"DragonAge_300905;c-18145378" wrote:
There's several lots I'd like to set up a amusement park on, I'm not sure we could make the rides work as rabbitholes though. The lots I would use if they work as rabbitholes would be, the shipping containers residential lot in eco living on the pier in the polluted area and the empty residential lot in get famous in the poorer neighborhood. If they don't work then I'd use the ship wreck residential lot in sulanni and the largest lot in newcrest. I really hope our sims can use the rides if we place them in a world from buydebug.
They should work out of buydebug. I don't know why they wouldn't.
The batuu ships don't work outside of batuu and they're rabbitholes. I think in order for a rabbithole to work it has to be scripted and the buydebugs are just objects without the scripts attached. - Park.
I think it's befitting g and people of all ages will show up. - crocobauraSeasoned Ace
"AquaGamer1212;c-18146342" wrote:
"DragonAge_300905;c-18145814" wrote:
"catloverplayer;c-18145487" wrote:
"DragonAge_300905;c-18145378" wrote:
There's several lots I'd like to set up a amusement park on, I'm not sure we could make the rides work as rabbitholes though. The lots I would use if they work as rabbitholes would be, the shipping containers residential lot in eco living on the pier in the polluted area and the empty residential lot in get famous in the poorer neighborhood. If they don't work then I'd use the ship wreck residential lot in sulanni and the largest lot in newcrest. I really hope our sims can use the rides if we place them in a world from buydebug.
They should work out of buydebug. I don't know why they wouldn't.
The batuu ships don't work outside of batuu and they're rabbitholes. I think in order for a rabbithole to work it has to be scripted and the buydebugs are just objects without the scripts attached.
I wonder how easy it would be to mod. People have modded other things even tougher.
I've seen them placed on other lots, and I think they work, it's just that they don't really go anywhere, just land and take off from their landing pad.
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