Forum Discussion
LiELF
6 years agoSeasoned Veteran
I'm wishing big for this one.
I'm hoping we get an Expansion pack dedicated to magic, spells, potions, rituals, and a variety of Spellcasters so we can play more than just Witches. I'd really like to be able to choose a specialized branch of magic, like Necromancy, Elemental, Flora/Fauna, Divination, Conjuring, etc. so we can choose what type of Spellcaster we want to play for each Sim. For example, I'd like to be able to make a Voodoo Mambo with Necromancy so she can raise the dead, banish ghosts, curse, create Zombie minions and other things. I'd like to be able to play a Druid who can manipulate plants and vines and speed up growth of gardening or ensnare Sims with vines and turn into a fox or a crow. I'd like a Wizard who can use the weather effects to create lightning, or summon fires or blow Sims over with a gust of wind. I'd like an Enchantress who can bedazzle Sims to do her bidding, bless a family with fertility, or change a Sim's emotions. I'd like to see cantrips like making a broom sweep the house, levitating objects, or getting clean with a snap of the fingers. I want a variety of potions that do all kinds of things like transform into toads, create a "dark form" like Dr. Jekyll and Mr. Hyde, cause death into instant ghost, age a Sim, make a Sim young, and some mystery potions with unexpected effects. It would also be fun to have spells that can go wrong and backfire if the user hasn't advanced enough and learned it properly. I'd like cauldrons, spellbooks, crystal balls, wands, and staves. I'd like to see fortune telling like "throwing the bones", palm reading, and tarot. And I'd like a variety of familiars. I could go on and on...
There is so much potential in a Magic pack, and that's why I would prefer it to be an Expansion...because I really want the most we could possibly get out of it.
I'm hoping we get an Expansion pack dedicated to magic, spells, potions, rituals, and a variety of Spellcasters so we can play more than just Witches. I'd really like to be able to choose a specialized branch of magic, like Necromancy, Elemental, Flora/Fauna, Divination, Conjuring, etc. so we can choose what type of Spellcaster we want to play for each Sim. For example, I'd like to be able to make a Voodoo Mambo with Necromancy so she can raise the dead, banish ghosts, curse, create Zombie minions and other things. I'd like to be able to play a Druid who can manipulate plants and vines and speed up growth of gardening or ensnare Sims with vines and turn into a fox or a crow. I'd like a Wizard who can use the weather effects to create lightning, or summon fires or blow Sims over with a gust of wind. I'd like an Enchantress who can bedazzle Sims to do her bidding, bless a family with fertility, or change a Sim's emotions. I'd like to see cantrips like making a broom sweep the house, levitating objects, or getting clean with a snap of the fingers. I want a variety of potions that do all kinds of things like transform into toads, create a "dark form" like Dr. Jekyll and Mr. Hyde, cause death into instant ghost, age a Sim, make a Sim young, and some mystery potions with unexpected effects. It would also be fun to have spells that can go wrong and backfire if the user hasn't advanced enough and learned it properly. I'd like cauldrons, spellbooks, crystal balls, wands, and staves. I'd like to see fortune telling like "throwing the bones", palm reading, and tarot. And I'd like a variety of familiars. I could go on and on...
There is so much potential in a Magic pack, and that's why I would prefer it to be an Expansion...because I really want the most we could possibly get out of it.
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