Forum Discussion
6 years ago
There are a lot of things I want from Witches.
What I'll list here are examples. There's more. Lot's of more.
Flying brooms. I know, I know, no open world and all that. I don't care. I still want it. Even if it's like the Vampire super speed but tied to a broom object in the inventory. Give me some cheap Quiddich ripoff game to play, if you can't justify adding flying brooms otherwise.
Some weather spells, for those that own seasons.
Turning Sims into frogs.
Curses to make Sims fail at everything they try and feel miserable, turn them sick and spread diseases.
Poisonous Apples that make Sims pass out for a long time.
Healing spells and blessings that do the reverse.
Spells to freeze sims where they are standing or set them on fire.
Gardening spells.
House cleaning and repairing spells, as well as spells that break stuff and spawn dirt, garbage and rotten dishes all over the place.
A functional crystal ball that gives you information like where a specific Sims is right now and allows you to put a spell on a Sim that isn't currently anywhere near you.
Potion brewing in a cauldron.
All sorts of potions. Including one that reset your age makes you a young adult at the start of the aging state again, and one that makes you an elder instantly. And many more.
Stone circles, henges, dolmen, runestones and altars to perform rituals on that, if successful, grant bonuses or are by themselves more powerful spells.
Rituals being performed by multiple Witches to be more powerful have a higher chance of success and have longer lasting effects.
Summoning familiar spirits.
Raising the Dead and command Zombies as your Thralls.
Relationship altering things like love potions or hate potions. (Or spells)
Mischievious spells. Little trap spells that sit somewhere until an unsuspecting sim triggers them to go off and have him, like, bathe in slime, turn into a frog for a day or something.
Teach Witchcraft and Potions to children, teens and adults. Only if they are Witches, that is.
Witches as an Occult, not just two skills.
A wide variety of Wands and Staves, but also wandless magic.
Many cool decor objects.
New Plants as Potion ingredients. Mandrake, Deadly Nightshade, and so on.
Pointy Hats, long beards, robes and such as new CAS parts, as well as some modern clothing with some magical symbols here and there.
Spells that work with Gems and Crystals for a permanent area of effect...
I could go on for so long...
What I'll list here are examples. There's more. Lot's of more.
Flying brooms. I know, I know, no open world and all that. I don't care. I still want it. Even if it's like the Vampire super speed but tied to a broom object in the inventory. Give me some cheap Quiddich ripoff game to play, if you can't justify adding flying brooms otherwise.
Some weather spells, for those that own seasons.
Turning Sims into frogs.
Curses to make Sims fail at everything they try and feel miserable, turn them sick and spread diseases.
Poisonous Apples that make Sims pass out for a long time.
Healing spells and blessings that do the reverse.
Spells to freeze sims where they are standing or set them on fire.
Gardening spells.
House cleaning and repairing spells, as well as spells that break stuff and spawn dirt, garbage and rotten dishes all over the place.
A functional crystal ball that gives you information like where a specific Sims is right now and allows you to put a spell on a Sim that isn't currently anywhere near you.
Potion brewing in a cauldron.
All sorts of potions. Including one that reset your age makes you a young adult at the start of the aging state again, and one that makes you an elder instantly. And many more.
Stone circles, henges, dolmen, runestones and altars to perform rituals on that, if successful, grant bonuses or are by themselves more powerful spells.
Rituals being performed by multiple Witches to be more powerful have a higher chance of success and have longer lasting effects.
Summoning familiar spirits.
Raising the Dead and command Zombies as your Thralls.
Relationship altering things like love potions or hate potions. (Or spells)
Mischievious spells. Little trap spells that sit somewhere until an unsuspecting sim triggers them to go off and have him, like, bathe in slime, turn into a frog for a day or something.
Teach Witchcraft and Potions to children, teens and adults. Only if they are Witches, that is.
Witches as an Occult, not just two skills.
A wide variety of Wands and Staves, but also wandless magic.
Many cool decor objects.
New Plants as Potion ingredients. Mandrake, Deadly Nightshade, and so on.
Pointy Hats, long beards, robes and such as new CAS parts, as well as some modern clothing with some magical symbols here and there.
Spells that work with Gems and Crystals for a permanent area of effect...
I could go on for so long...
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