Forum Discussion
GrumpyGlowfish
7 years agoSeasoned Newcomer
I have stated several times what I'd like to see in a witch pack, now I'll do it the other way around and state what I don't want:
- Only good vs. evil witches like in TS2. As others have said, there should be several branches, and casting a spell from one branch shouldn't automatically reduce your power in other branches.
- A "witch form". The dark form for vampires makes sense, so does the human disguise for aliens (although I wish I could turn it off for some of them), but I really don't want to have to double-customise every single outfit for witches as well. If anything, give them one special outfit category for witch clothes, and that's it.
- Related to the above, if witches get a distinct outfit category, I don't want the game to force only one style on us like TS2 did with the stereotypical witch outfits. Not all witches are the same.
- Magic as a skill rather than a life state. I understand the thought behind this idea, but with sims constantly trying out new things autonomously, everyone would be a witch before you know it, and there would be no way to "unwitch" them. It annoys me when my sims acquire skills I don't want them to have, like a supposedly technophobe grandpa suddenly becoming an avid video gamer when I'm not looking.
- Magic based on emotions. If there are several branches, then yeah, this could be one of them, but please not all of them! I'm already having a hard time fulfilling my sims' emotional whims with emotions being so fickle and sims so unwilling to do what I tell them, I don't want to have to try seven times to get them to cast the right spell.
- Witches being shamed for what they are, like aliens. Of course, there could be a "Dislikes Magic" trait or something similar to make some sims averse to witches, but it shouldn't be the general attitude among non-witch sims. On the other hand, I also don't want this "positive discrimination" thing that is going on with vampires, with everyone wanting to research vampires on the computer all the time.
There's probably more, but this is all that comes to mind right now.
- Only good vs. evil witches like in TS2. As others have said, there should be several branches, and casting a spell from one branch shouldn't automatically reduce your power in other branches.
- A "witch form". The dark form for vampires makes sense, so does the human disguise for aliens (although I wish I could turn it off for some of them), but I really don't want to have to double-customise every single outfit for witches as well. If anything, give them one special outfit category for witch clothes, and that's it.
- Related to the above, if witches get a distinct outfit category, I don't want the game to force only one style on us like TS2 did with the stereotypical witch outfits. Not all witches are the same.
- Magic as a skill rather than a life state. I understand the thought behind this idea, but with sims constantly trying out new things autonomously, everyone would be a witch before you know it, and there would be no way to "unwitch" them. It annoys me when my sims acquire skills I don't want them to have, like a supposedly technophobe grandpa suddenly becoming an avid video gamer when I'm not looking.
- Magic based on emotions. If there are several branches, then yeah, this could be one of them, but please not all of them! I'm already having a hard time fulfilling my sims' emotional whims with emotions being so fickle and sims so unwilling to do what I tell them, I don't want to have to try seven times to get them to cast the right spell.
- Witches being shamed for what they are, like aliens. Of course, there could be a "Dislikes Magic" trait or something similar to make some sims averse to witches, but it shouldn't be the general attitude among non-witch sims. On the other hand, I also don't want this "positive discrimination" thing that is going on with vampires, with everyone wanting to research vampires on the computer all the time.
There's probably more, but this is all that comes to mind right now.
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