"Pamtastic72;c-17817112" wrote:
Part of the problem, I think, is even in real life male fashion is pretty “samey” if you get what I mean. Men tend to wear a few basic items:
- T-Shirts
- Jeans
- Shorts
- Button down shirts
- Sweatshirts/hoodies
- Polo shirts
- Suit/Sport Jackets
- Trousers
- Khakis
- Athletic shoes
- Sandals/Flip flops
- Dress shoes
- Deck shoes
Pajamas, socks, underwear, and the occasional tuxedo aside that’s really it. So I guess designing new assets can seem really repetitive and they’re always getting raked over for “reskinning” objects/assets it’s not easy keeping things fresh, and when they did try some avant-garde men’s fashion in Romantic Garden Stuff, and City Living people threw a fit calling it unwearable and unusable so they’re kind of between a rock and a hard place. Because they have covered and recovered the basic ground of men’s fashion in CAS and when they try something new or different it gets panned mercilessly.
I agree with this! My husband wears suits for work, but otherwise he only wears T-shirts, jeans, sweatpants, shorts, sweatshirts, polos, and the occasional sweater. I do think they could offer more swatches at least, and the male jeans in game are seriously lacking. The hairstyles, facial hair, and jewelry/accessories really need some help as well. I’m not super upset about body hair not being added, not because I don’t think it’s needed, but because they never make those CAS items as well as CC creators do. The body hair in TS3 looked awful IMO, just like the piercings do in TS4, I’ll stick to CC myself.