Forum Discussion
LiELF
5 years agoSeasoned Ace
The survey was hopeful, but the one thing I was really discouraged to see no mention of was Fear. The game has an incomplete emotion system and it's just weird that a Sim can "feel" Focused or Inspired or Confident, but not Afraid. There is no balance between the dark and light aspects of emotions/traits/behaviors like there used to be in past games. With every positive possibility there used to be a negative, and the turnout was up to the choices of the player. Kind of like the light and dark side of The Force (if you're a Star Wars fan ?). So the creative liberties that were taken to change the game to focus on emotions, also didn't check that the game retained that balance of choice and possibility. Instead, they bent it in favor of the positive, which gives the player no reason to pick up that light saber and fight for the good. Good/happy is already in abundance. And what purpose is there in that? All purpose is lost.
So besides Fear (and I also had hope for a phobias system) I had also wished they'd considered changing the default state from Happy to Fine. Again, it's about having that balance between good and bad, dark and light. If there is no dark Empire, no First Order or Sith Lords, there is no need for the Jedi Knights. Heroes need not exist, even on a domestic level. Isn't that kind of sad?
(Hopefully someone understood my geeky references, lol.)
So besides Fear (and I also had hope for a phobias system) I had also wished they'd considered changing the default state from Happy to Fine. Again, it's about having that balance between good and bad, dark and light. If there is no dark Empire, no First Order or Sith Lords, there is no need for the Jedi Knights. Heroes need not exist, even on a domestic level. Isn't that kind of sad?
(Hopefully someone understood my geeky references, lol.)
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