"TheGreatGorlon;c-16945290" wrote:
I think some people here are taking "virtual dollhouse" a bit literally. For instance, a game like Minecraft is called a "sandbox." It's not a literal sandbox in that you're not building in a virtual box with nothing but digital sand, but it encapsulates the sheer degree of openness of imagination that an actual sandbox presents to a child playing in one - they can imagine anything, they can build anything with the sand within the boundaries of the box, and they're only limited by their imagination and how clever they are at manipulating sand. Actual sand boxes don't have creepers running around exploding, they don't have hammers and swords that you use to burrow deeper into the earth, they don't have wild animals running around, etc, etc. You see where I'm going here? The Sims may not exactly behave like a real doll house - sure, the Sims move and are free thinking while dolls are stationary and mobilized when you move them and place them, and you design homes and structures in the Sims whereas you don't have as much control in a real doll house, but it still is a virtual dollhouse down to it's core. You're creating a world, an imitation of reality, and you're acting out life and fantasy with the characters (Sims, dolls, whatever) within your world, using your creativity, imagination, and the characters you have decided to populate your world with. That's how dollhouses are at their core, and that's how the Sims operate at it's core. Like Minecraft though, it transcends physical dollhouses and expands on the concept and evolves it into something that can never be achieved in a real dollhouse, but it still remains that it captures the same concepts of imagination and life imitation that children experience when playing with dollhouses.
It's the dollhouse I dreamed of as a kid. I no longer have to move them around physically and pretend that they're eating their little plates of food - the computer animates that - I still have to tell them what to do. It's just a step beyond the dollhouse, in that you control them with a mouse and animation takes care of the rest. I still make up the stories behind the CGI, just as I made up the stories for my plastic dolls.
Of course, the other part of the dream doll house aspect is being able to build the house, decorate it and buy furniture and clothes that go far beyond what my pocket money or Santa could do.