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5 years ago
"Sims 2 and 3 already catered to them, Sims 4 can cater to a new audience."
At the expense of those of us who've been playing for years?
And yes, there were more options for game-playing in the older versions, more scope for creating interesting looking Sims. There was the option of story progression, (which could be turned on or off,) etc. family trees, which you could use or not use, toddlers, lots of traits, etc. etc. After that, Sims 4 is a straightjacket. Nice that you find it comfortable, but many, many of us don't.
What happened with Sims 4 seems pretty obvious. EA decided to do to the Sims what they did to Sim City, changing it from a creative sandbox game to a competitive online version. Then came the Sim City rollout fiasco, and they realized they couldn't afford a repeat, so some frantic rejiggering took place, which they tried to pass off as new exciting features. "Good NEWS guys! Remember all those legacies you liked to create with family trees? No more of THAT! And forget toddlers. And forget large, complex, open worlds. Now they're tiny and nicely cartoonish! Oh, and you'll have to use Origin, which means sometimes you'll have to wait over an hour for your game to download. Isn't it GREAT???!!! "
Nope. It's not.
Look, I've given Sims 4 a chance. I bought it, downloaded it. Gave it a try. If there's a Sims 5, I'll check it out, but I suspect if we ever see it, it will be aimed at even younger players. Too bad.
At the expense of those of us who've been playing for years?
And yes, there were more options for game-playing in the older versions, more scope for creating interesting looking Sims. There was the option of story progression, (which could be turned on or off,) etc. family trees, which you could use or not use, toddlers, lots of traits, etc. etc. After that, Sims 4 is a straightjacket. Nice that you find it comfortable, but many, many of us don't.
What happened with Sims 4 seems pretty obvious. EA decided to do to the Sims what they did to Sim City, changing it from a creative sandbox game to a competitive online version. Then came the Sim City rollout fiasco, and they realized they couldn't afford a repeat, so some frantic rejiggering took place, which they tried to pass off as new exciting features. "Good NEWS guys! Remember all those legacies you liked to create with family trees? No more of THAT! And forget toddlers. And forget large, complex, open worlds. Now they're tiny and nicely cartoonish! Oh, and you'll have to use Origin, which means sometimes you'll have to wait over an hour for your game to download. Isn't it GREAT???!!! "
Nope. It's not.
Look, I've given Sims 4 a chance. I bought it, downloaded it. Gave it a try. If there's a Sims 5, I'll check it out, but I suspect if we ever see it, it will be aimed at even younger players. Too bad.
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