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OldeSimsFan
5 years agoSeasoned Rookie
"SimAlexandria;c-17481274" wrote:"PmlTry;c-17481257" wrote:
Yes. It is too childish. It went from being an interesting, creative game to a sort of online Barbie dollhouse.
A question to all you folks who piped up to say you like the childishness, the oh so pitty-pitty Sims, etc...
Would it really spoil things for you if those of us interested in more sophisticated storytelling had it as an option? Does the story really HAVE to be lobotomized for everyone in order for it to be fun for you?
I like it how it is, but I don't "like the childishness" so not sure if I'm who you mean. I just don't think it's childish.
But it would spoil things very much for me if they made the sims the way they are in, say, Sims 2. I have that game too and I can't play it without getting bored very quickly. I just can't be creative enough with it. The sims fight against me left, right, and centre to do their own thing when I want them to do something else. They have their own personality which makes it so that I can't be creative with them and tell stories in my game play the way I like to, which is really frustrating. If I wanted them to do their own thing I may as well watch a movie because my game play style is to create a story, not to watch them make the story.
I find it quite the opposite, TS4 is - to me - very boring very quickly, while TS2 is lively, entertaining, and certainly not a bore. The very depth of sims you deplore is what for me sparks the creative juices, opens up new avenues of thought and plot development, and makes for a richer gaming and story writing experience. It's like guiding real little people, not shoving around carboard cut-outs & stage props. RL is full of the unexpected, something that TS2 coneys very well, bringing with it the challenge of weaving that into the story. Being a published author I know a bit about story telling; and as a long time simmer, I know that every player has their own style of play that is good for them - there is no right or wrong way to do sims. One of the points I see in this thread is that earlier versions provided for various play styles, while this version does not -that it has taken a blander approach. Something like oatmeal rather than a steak.
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