I just built a Zoo in Ciudad Enamorada, and it was so much fun planning and testing it! I just posted about it on my blog, but I'd also like to hear about other zoos out there, and to discuss possibl...
I never thought of making a zoo. We have quite a few animals now, even without cc. Horses, cows, sheep, llama, goats, foxes (small dog), rabbits, birds, racoons (cat) and chickens. That's quite a few for one Lot! There's also that event - Ranch Gathering - to show off the animals. I've never had one but it sounds like it might be a good way to get visitors to attend.
Awww, you've set my imagination off now, I want to build one! The occupying family could be dressed in zoo uniforms and if I play as a visitor it would give a chance to horse ride without owning a horse.
UPDATE: So... initially I was thinking of the Watson Lot, Olde Mill Hill, which is a 64x64 in Henford and has a nice division already in place for animals. I don't know if it looks too housey though and not commercial enough. There's also no room left for racoon and fox pens unless I start doing some major overhauling.
I wish we could edit the lot type of the centre park in San Myshuno - I'd like to make a commercial style city zoo and that would be an awesome spot for one.
Oi, that looks very nice! And on the 64x64 you got more space. My two horses have a decent stable but the outdoors is real small. I was planning to allow visitors riding, but wish there was some more space for that. In the town there is traffic right outside the main fences, but you can benefit from the endless countryside.
I think a zoo won't need all facilities from day one. It will be fun making adjustments eventually, perhaps one new attraction every so and so. Your sheep and goats sections seems rather spacious, I'd easily squeeze in a small themed exhibit area (insect farms?) there.
And I see you remembered the bird tree, which I totally forgot! It is quite small so even my zoo should find a free spot for i :)
I haven't tried any ranch events either - let me know how it goes! I didn't think about insect farms - yes, I could put those in too, and bees. I would think the income can come from all the produce sold - there will be milk from the cow and goats, wool from the llama and sheep, honey and beeswax from the bees, eggs from the chickens, and fish from the pond if it was stocked with decent-priced ones. If there was time, there could also be horse racing, though just looking after so many animals will take up lots of time!
Yes, I think the bigger challenge will be finding time to administrate all those chores. My keeper household counts 3 sims all old enough to work there, but it might mean no time for personal interests. So, I'm thinking that milking, shearing and harvesting honey/wax etc will be the first chores to be skipped occasionally. Animal's being clean and fed will be first priority, but it means less produce to sell unless everything is well organized. I like challenges though :) I plan selling only through the backyard sales table, never directly from inventory.
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