My sim just got these messages, guessing they're one of the new Eco Lifestyle messages but I thought it was interesting, I've never seen anything centered around story progression for other families built into the game before so I thought I'd share it!
I don't want the autonomous story progression in my game, but I don't mind this kind. As long as they ask, I really like it. I just wish there'd be more of those calls, because I haven't had any, yet. They seem rare. :/
@SimmerGeorge actually not completely. There was always a certain amount of story progression/aging in non active households etc. I don't use mods, but I played sims 3 from the beginning. Trust me....could not play like in Sims 2
First, the game chose a played, favorited household to make the call. In fact, it was my main family (I was playing a secondary family). The game really should leave played sims alone. It doesn't know what's going on in the heads of my characters and I didn't ask it to try to guess.
Second, the answers weren't marked clearly. I assumed "Yes" would mean exactly that, "Are you sure" would randomize the outcome and "You, a father" would mean "No way, under no circumstances". So I chose the last option. It was also in character for the sim I was playing, who doesn't think the world of the sim who had called. What happened next was that the caller got enraged and announced to try for baby at once. Okay, he's a hothead, so at least this reaction was in-character. But Daniel would never have called my active sim to help with a far-reaching decision. He'd never ponder having another child seeing that he already raises his own toddler daughter, the result of a traumatizing abduction, and occasionally has his husband's son over (who gets swapped back and forth between his mother's and father's household).
Third, the caller sim, Daniel is a man married to another man. Have fun trying to get pregnant, you two. I switched to his household to check on the the two. Sure enough Daniel had a hidden trait called "trait_hidden_makePregnant". Damage done. I couldn't just let the little one poof into non-existance.
I waited 48 hours in fast-forward mode and nothing happened. So I switched to yet another household, reasoning that maybe story progression only harms currently unplayed households. Waited three days, then checked on Daniel again - still the trait, but still no baby or bump. In the end I reloaded an older save from 1,5 irl hours before the phone call (since there clearly was no baby and wouldn't be).
I had the phone call, answered yes and three simsdays later, Abiona gave births to twins. I play on rotation mode, so I went into the household and found the babies. I've set a better room for them. Abiona's husband is in Humour career and they already had a child. They live in a large appartment, so I knew there was enough space to welcome new member (s) into the family. Now they have three kids and life is a little bit more "Rock'n Roll". :)
I love this kind of story progression (where I can decide if yes or no the change will be done) and I hope they'll add more to the game.
Edit : I play vanilla (just installed the Show sim info mod). The phone call came before this installation.
Oh wow, I had no idea that this had been implemented, I haven't come across it yet. I would still prefer Sims to autonomously have babies, but this is definitely a feature I can't grumble at... now I just have to patiently wait for it to appear in my current save. :joy:
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