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Hmmm, am I reading that correctly? They changed it so that our sims would catch an ailment on average every three days instead of every day? That means in my rotation (where I play a sim week) each sim will get an ailment twice a week? Because that is still horrendous.
Yes, this concerns me as well. It just seems like the devs do their tuning with the assumption that everyone plays with one household and one Sim. I have around 200 Sims that I play, with several 8-Sim households. I hardly have any single Sim households. The Ailments are still going to be a nuclear sickbomb in my neighborhoods. And while I prefer Ailments to the Get to Work realistic illnesses, this is one of those things that should have had a toggle.
I have both Balance and Luck off in my settings though, so I'm going to fiddle around and see how it plays out.
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