"Loanet;c-17824845" wrote:
@EternalSunshine Saying they contain a third of the Stuff Pack content is generous. The Fitness pack contains entirely clothes - and it doesn't exactly fill in any gaps - the furniture pack contains clutter and counters - clutter is never interacted with and many counters are reused meshes. Compare either of these packs to something like Paranormal, with clothes and gameplay and functional items and new animations, which all require new meshes and programming.
Plus, on average you'll get 60 new items, often more in a stuff pack. Between THREE Kit packs, you get 43 pieces.
@Loanet You're right. When I stated that kits contain a third of the content of a stuff pack, I was speaking in general terms, in that each kit now contains one stuff pack component. Item count wise, a full stuff pack will generally offer more content than the three current kits combined. This is especially true when the kits are compared to the most recent stuff packs. In terms of item count, the closest comparable stuff pack to the combined kits, would probably be Perfect Patio Stuff which contained 12 CAS items and and 32 BB items for a total of 44 pieces.