Forum Discussion
5 years ago
Okay, knitting AND crocheting enthusiast here. So prepare for a long answer!
Q1: Crosspack...SEASONS! Let us knit cute little scarves and mittens. (And yes, please, can we have mittens instead of gloves too?) Cats & Dogs too. Let us knit little things for our pets. Fame really isn't that big a deal for knitting, but definitely let us sell our knitted products on the yard sale tables or at the flea market. That's a common enough thing. Maybe at some point add a spell through Realm of Magic to make knitting easier, or to animate our knitting needles (kind of like Molly Weasley did the Harry Potter movies). A scouting badge for knitting might be interesting. Or adding it to a currently existing badge, if you're going to let kids/teens knit too. Which I hope you do. I started knitting when I was 8.
Q2: You can kind of convert crochet patterns to knitting patterns. It's not easy but I've got a friend who does it since she doesn't knit. It's not going to bother me any, but it'll depend on what items you're planning on tossing in. Lace doilies? I'll yell at you for that one. Lace tatting can't be done with knitting needles. Actually, that's about the only "crocheted" item I'd have issues with.
Q3: I don't knit at my desk either, but STORAGE SPACE! Also, once I'm done knitting something like a blanket I might want to put edging on it, or reshape something that might have gotten knocked out of shape. BLOCKING! That's what it's called. It's something you do with knitted goods, especially if you've had to wash them.
Q4: I can knock out a scarf in a few hours. A pair of mittens or socks? Those will take me a day. Same with hats. A blanket or rugs or something like that? 2-3 days. Toys? I don't know, but I'd think they'd probably take me a few days as well.
Q5: Knitting really needs to be done sitting down, though I have done it standing before. It's extremely uncomfortable and your sim will probably hate you for all eternity. Or at least until you can get them sitting down - or relaxing on their bed. I often relax on my bed with my knitting needles and listen to a book or watch a movie on my husband's computer (with him, of course).
Q6: My Nana handed me a set of knitting needles and told me - at the age of 8 - that I needed to learn to knit because her hands were too arthritic to keep making me knitted vests. She wasn't that patient with me so I hated it. But then my aunt took over and she was an amazing teacher, very patient, very kind. I learned more in the day I spent with her than I did in the three days I'd already spent with Nana. So I'd say traits like "Hates Children" or "Hot-Headed" will impact the ability to teach. "Loner" might be a problem for that too.
Q7: If you run an Etsy-like store, you need to be consistent in creating content for it. If you're not you'll lose customers fast. And there's always a huge amount of competition so watching how prices fluctuate on the site is important as well.
Q8: Uncomfortable moodlet, maybe an itchy moodlet, have their friendship with the person drop a little, have them autonomously change clothes after a bit because - speaking from personal experience - they're not going to want to wear the itchy stuff for too long.
Q9: Knitting puns!
Why did the klepto only knit metal sweaters?
He had to...steel wool!
People that hand make wool sweaters are part of a tight knit group.
A woman that knits her own dresses?
She's knot your average lady!
People say crochet is like knitting.
But it's knot.
What is the similarity between knitting and oysters?
Pearls.
(If you don't know, there's a stitch in knitting called the purl stitch.)
Someone told me that it takes 5 sheep to make a sweater.
I didn't know they could knit!
Q10: No, PLEASE don't make it autonomous. I wouldn't want my techie sims who have NO interest in being creative getting sucked down the knitting rabbit hole. It would actually make my game much harder to work with, especially with my style of gameplay. Maybe have it autonomous for a creative sim to ask someone with knitting to teach them how to knit? I don't know how that would work - my husband says it's potentially a a possibility, depending on how the interface is programmed (yes, he's a programmer and did game dev work for a few years) - but he says with a game like Sims 4 it might be too difficult with all the other options you have to work with.
Q1: Crosspack...SEASONS! Let us knit cute little scarves and mittens. (And yes, please, can we have mittens instead of gloves too?) Cats & Dogs too. Let us knit little things for our pets. Fame really isn't that big a deal for knitting, but definitely let us sell our knitted products on the yard sale tables or at the flea market. That's a common enough thing. Maybe at some point add a spell through Realm of Magic to make knitting easier, or to animate our knitting needles (kind of like Molly Weasley did the Harry Potter movies). A scouting badge for knitting might be interesting. Or adding it to a currently existing badge, if you're going to let kids/teens knit too. Which I hope you do. I started knitting when I was 8.
Q2: You can kind of convert crochet patterns to knitting patterns. It's not easy but I've got a friend who does it since she doesn't knit. It's not going to bother me any, but it'll depend on what items you're planning on tossing in. Lace doilies? I'll yell at you for that one. Lace tatting can't be done with knitting needles. Actually, that's about the only "crocheted" item I'd have issues with.
Q3: I don't knit at my desk either, but STORAGE SPACE! Also, once I'm done knitting something like a blanket I might want to put edging on it, or reshape something that might have gotten knocked out of shape. BLOCKING! That's what it's called. It's something you do with knitted goods, especially if you've had to wash them.
Q4: I can knock out a scarf in a few hours. A pair of mittens or socks? Those will take me a day. Same with hats. A blanket or rugs or something like that? 2-3 days. Toys? I don't know, but I'd think they'd probably take me a few days as well.
Q5: Knitting really needs to be done sitting down, though I have done it standing before. It's extremely uncomfortable and your sim will probably hate you for all eternity. Or at least until you can get them sitting down - or relaxing on their bed. I often relax on my bed with my knitting needles and listen to a book or watch a movie on my husband's computer (with him, of course).
Q6: My Nana handed me a set of knitting needles and told me - at the age of 8 - that I needed to learn to knit because her hands were too arthritic to keep making me knitted vests. She wasn't that patient with me so I hated it. But then my aunt took over and she was an amazing teacher, very patient, very kind. I learned more in the day I spent with her than I did in the three days I'd already spent with Nana. So I'd say traits like "Hates Children" or "Hot-Headed" will impact the ability to teach. "Loner" might be a problem for that too.
Q7: If you run an Etsy-like store, you need to be consistent in creating content for it. If you're not you'll lose customers fast. And there's always a huge amount of competition so watching how prices fluctuate on the site is important as well.
Q8: Uncomfortable moodlet, maybe an itchy moodlet, have their friendship with the person drop a little, have them autonomously change clothes after a bit because - speaking from personal experience - they're not going to want to wear the itchy stuff for too long.
Q9: Knitting puns!
Why did the klepto only knit metal sweaters?
He had to...steel wool!
People that hand make wool sweaters are part of a tight knit group.
A woman that knits her own dresses?
She's knot your average lady!
People say crochet is like knitting.
But it's knot.
What is the similarity between knitting and oysters?
Pearls.
(If you don't know, there's a stitch in knitting called the purl stitch.)
Someone told me that it takes 5 sheep to make a sweater.
I didn't know they could knit!
Q10: No, PLEASE don't make it autonomous. I wouldn't want my techie sims who have NO interest in being creative getting sucked down the knitting rabbit hole. It would actually make my game much harder to work with, especially with my style of gameplay. Maybe have it autonomous for a creative sim to ask someone with knitting to teach them how to knit? I don't know how that would work - my husband says it's potentially a a possibility, depending on how the interface is programmed (yes, he's a programmer and did game dev work for a few years) - but he says with a game like Sims 4 it might be too difficult with all the other options you have to work with.
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