Forum Discussion
5 years ago
Heyyy Conor! Awesome Qs.
Here goes:
A1: If you're planning on including yarn balls as pet toys, that would be great. For me, even if it's just a couple of recolors of the existing toys but with some added interactions for cats, I'd be delighted. Also, Laundry: knitted items are tricky to wash so if that's possible to somehow implement with the LD SP it would add an interesting layer. For Seasons, can we have craftable items show up as potential gifts during the relevant holidays, please? A knitting Skill class for Uni (since I'm guessing Knitting will be a new skill).
I'm not so sure about fame for knitting itself, but if there are options to write/create patterns and pattern books to be sold (like songs or books are currently), then absolutely. Especially with the Etsy-like functionality that's being considered.
A2: I'd love to have a crochet animation in addition to knitting, but even without it I wouldn't mind crochet items being included. The more the merrier :D
A3: I sometimes knit at my desk, just because it's nice to have a spot to put my yarn or the project for a moment without having yarn trailing off to the side. But also, the crafting desk from the concept art would be great to use for finished project blocking (aka making sure the finished item is the right shape) as the final step of creating it. It would also be good for a place to take photos of finished projects for Simstagram ;)
A4: my knitting projects take anything from a few hours (hats, handwarmers, legwarmers) to several days (scarves,toys etc) all the way to weeks (blankets). I'd hope the in-game process wouldn't be quite that long but maybe the length that it takes to write a book for the larger items? And painting length for smaller ones.
A5: if a Sim knits while standing, the most realistic way would be to have them carry a project bag to hold the yarn. I absolutely know people who do that but it's almost inevitably with a handbag/shoulder bag that holds the yarn else you end up chasing yarn around the ground. Then when they're done, they can stash the project bag in their personal inventory until the next time they're working on it. (project bags would be a good thing to have anyway, even if Sims are sitting while knitting)
A6: I think the biggest things for the teaching part for me would be two: teaching by showing (so having the teacher go through the motion/animation slower, then the learner trying to repeat it) and checking the learner's progress (the teaching Sim takes the learner's project and looks it over, then either looks pleased or frogs a section). Emotion-wise, there should be some upset and frustration for the learner at the start, but eventually pride in accomplishing something. When I was teaching my daughter and when I was learning to knit years before, those feelings echoed on both sides, as did the progress from the struggling to mastering the skill.
A7: Oooh, donations, fun! Baby hats are an option, as donations to hospitals/foster homes. Blankets for retirement homes. Also, several charities do fundraising around here by selling knitted and crocheted items, mostly small baby ones since they're not quite that time-consuming.
I've mentioned the pattern creation and selling above: it would be nice to see that as a lot of knitters sell their patterns as well as finished items (Ravelry is *the* place but they're also often on Etsy).
A8: An animation that shows their discomfort would be fun :) But also short bursts of happiness when they think about the person who made said sweater for them.
A9: I got nada, sorry :(
A10: Nope, not autonomous please. However, I'd love there to be an option for a Sim to see another Sim knitting and *asking* to be taught. So say if there's a parent who's skilled in knitting, their offspring can ask for lessons/mentoring. (hey, this would be a generally good thing to add to the game, rather than just having the skilled Sim start the mentoring/help.)
It's interesting to see what kind of questions come up in the process. Made me think about angles I hadn't considered myself. Thank you.
Here goes:
A1: If you're planning on including yarn balls as pet toys, that would be great. For me, even if it's just a couple of recolors of the existing toys but with some added interactions for cats, I'd be delighted. Also, Laundry: knitted items are tricky to wash so if that's possible to somehow implement with the LD SP it would add an interesting layer. For Seasons, can we have craftable items show up as potential gifts during the relevant holidays, please? A knitting Skill class for Uni (since I'm guessing Knitting will be a new skill).
I'm not so sure about fame for knitting itself, but if there are options to write/create patterns and pattern books to be sold (like songs or books are currently), then absolutely. Especially with the Etsy-like functionality that's being considered.
A2: I'd love to have a crochet animation in addition to knitting, but even without it I wouldn't mind crochet items being included. The more the merrier :D
A3: I sometimes knit at my desk, just because it's nice to have a spot to put my yarn or the project for a moment without having yarn trailing off to the side. But also, the crafting desk from the concept art would be great to use for finished project blocking (aka making sure the finished item is the right shape) as the final step of creating it. It would also be good for a place to take photos of finished projects for Simstagram ;)
A4: my knitting projects take anything from a few hours (hats, handwarmers, legwarmers) to several days (scarves,toys etc) all the way to weeks (blankets). I'd hope the in-game process wouldn't be quite that long but maybe the length that it takes to write a book for the larger items? And painting length for smaller ones.
A5: if a Sim knits while standing, the most realistic way would be to have them carry a project bag to hold the yarn. I absolutely know people who do that but it's almost inevitably with a handbag/shoulder bag that holds the yarn else you end up chasing yarn around the ground. Then when they're done, they can stash the project bag in their personal inventory until the next time they're working on it. (project bags would be a good thing to have anyway, even if Sims are sitting while knitting)
A6: I think the biggest things for the teaching part for me would be two: teaching by showing (so having the teacher go through the motion/animation slower, then the learner trying to repeat it) and checking the learner's progress (the teaching Sim takes the learner's project and looks it over, then either looks pleased or frogs a section). Emotion-wise, there should be some upset and frustration for the learner at the start, but eventually pride in accomplishing something. When I was teaching my daughter and when I was learning to knit years before, those feelings echoed on both sides, as did the progress from the struggling to mastering the skill.
A7: Oooh, donations, fun! Baby hats are an option, as donations to hospitals/foster homes. Blankets for retirement homes. Also, several charities do fundraising around here by selling knitted and crocheted items, mostly small baby ones since they're not quite that time-consuming.
I've mentioned the pattern creation and selling above: it would be nice to see that as a lot of knitters sell their patterns as well as finished items (Ravelry is *the* place but they're also often on Etsy).
A8: An animation that shows their discomfort would be fun :) But also short bursts of happiness when they think about the person who made said sweater for them.
A9: I got nada, sorry :(
A10: Nope, not autonomous please. However, I'd love there to be an option for a Sim to see another Sim knitting and *asking* to be taught. So say if there's a parent who's skilled in knitting, their offspring can ask for lessons/mentoring. (hey, this would be a generally good thing to add to the game, rather than just having the skilled Sim start the mentoring/help.)
It's interesting to see what kind of questions come up in the process. Made me think about angles I hadn't considered myself. Thank you.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,081 PostsLatest Activity: 7 hours ago
Related Posts
Recent Discussions
- 2 hours ago
- 3 hours ago