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5 years ago
I don't know guys Storytelling worked fine in The Sims 2. You just had to be aware what personality, turn ons and so on you gave to the sims so they like each other (or vice versa if you didn't want them to like each other). I don't know how this is an excuse when The Sims 2 is a great example that storytelling still works even with its "interfering" design.
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