Forum Discussion
60 Replies
- My problem is this. Why is there always a tradeoff with every pack. Why can't we have our cake and eat it too. Having a dolphin etc. instead of hotel management is like saying, what would you rather have, the cow plant or the ability to manage a person's education with its myriad activities in University. Oh, let me think about it. I guess the cow plant?
Managing a hotel has myriad activities that affect the Sims that vacation there. The levels of complexity are way deeper than interacting with a dolphin or a cow plant. I love the dolphin but why does that preclude having hotels and hotel management, The two features are incomparable.
There is way more thought and decision making in creating a resort and managing it than in interacting limitedly and predictably with a cow plant or a dolphin, they are nice to have around but they do not replace higher level complexity so we need both and more of everything. - I don't think there's any trade offs just that they put their focuses elsewhere.
- loyabe6 years agoRising Ace
"Dannydanbo;c-17099433" wrote:
"ANNETTE1951;c-17099412" wrote:
"Dannydanbo;c-17099029" wrote:
Hotel stuff can be it's own GP or SP. What would you be willing to give up in this pack to get hotels, which can fit in any world, not just this one? I don't want to give up anything I've seen about Island Living so far. But that's just me.
I would gladly give up the dolphin, after going through the pie of interactions, you are pretty much done with that feature. How long will the thrill last of feeding the dolphin, talking to the dolphin, naming the dolphin , petting the dolphin, snooze.
How long can the fun of running a hotel last after you've done the same limited things over and over. And, as for staying in one, other than room service, there' nothing special about staying in hotels.
I loved owning resorts in Sims 3, with the exception of the rabbit-hole part which was really to big. Besides the forced rabbit hole the rest was fully customisable. Adding casinos and bars made them really busy, would not work with Sims 4 max 20 Sims per neighbourhood.
I have been playing Sims 3 this week and my currant owned resort has more than a dozen employs but when I am on the lot still has more than a dozen active guests.
Staying in the pre made resorts as guests was admittedly very boring, 1 night is long enough. - SheriSim6 years agoSeasoned AceI don’t really care for the management part myself, but I sure miss hotels in general in the sims 4, I hope when and if they do give us a hotel lot that we can use them in any world. Also miss volleyball, was hoping it would come back in a water pack.
- I okay with the lack of resorts in this pack. It has all I need from a island pack, mermaids, lifeguard career, ocean swimming, water sports, scuba diving, and now dolphins.
I'd rather resorts get added in a GP as it would allow them to focus more on them. I think a winter resort would be great or a european vineyard.
I do hope that ocean swimming is added to other worlds or at least in areas that make sense like the island on Windenburg and the rivers in Granite Falls, would give Granite Falls more activities. - I’m far from being disappointed. With all the other features coming with this pack, I honestly couldn’t care any less about a hotel/resort system, at least not for this expansion.
Out of all of the features, I wouldn’t want to give up any of them for a feature that they could create its own pack for. - Ok, I come from an Island and I'm really sick of seeing people thinking that islands are only holiday spots.
An island pack doesn't mean that they should add hotels.
I want hotels too but there are so many other ways to add it to the game so I don't understand why people are crying on this forum because they decided to not add it in Island Living.
Oh and it's Sims 4 Island Living not Sims 4 Tourism. - neylajc6 years agoSeasoned AceI agree with those saying hotels would be better as GPs.
I was hoping for house boats but the stilts are cool too "Madstarlet;c-17099273" wrote:
While I can understand the lack of hotels and house boats because the focus of the pack is on living on the island rather than vacationing on it, I am sad about the lack of sharks. That was one of my favorite things from Island Paradise, that and treasure hunting! A better variety of sailing boats would be nice too.
I LOVE the idea of adding hotel management in a winter vacation pack! Yes, yes, yes!!!
Well they added sharks to Get Famous ponds - so perhaps it was an issue that users would complain of using stuff from other packs. The way people complain around here over every little thing - can we blame them?"Akl500P;c-17099447" wrote:
"EnjoyfulSimmer;c-17099430" wrote:
"PotterheadSim;c-17099323" wrote:
They added a lot of things that weren't in Island Paradise. I don't understand why people want the exact same expansion for every Sims game.. Who knows, we might get hotel management in a future pack.
For sure there are at least 1 or 2 really neat features that werent in Sims 3. I don't remember , but could you make mermaids in CAS in sims 3?
Nope you couldn’t I actually checked yesterday. Also conservationist totally new. Fishing and diving part time jobs are new. The volcano is new. The culture within the island is new and seems very in depth and well done. Also they don’t reveal everything at first so there may be more (not hotels) but buyable second property’s are very possible. Rental lots being possible everywhere could be a thing. We just don’t know. This pack seems to have a very different take on island life vs island paradise. I personally don’t want a carbon copy of a past sims game. I want different gameplay and things I can do. It be boring so quick otherwise.
The Elemental ancestors are new in this pack too.