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- Fluteline24New SpectatorGood news!
- catloverplayerSeasoned AceI wonder for how long. Postponed means delayed but not canceled.
- catloverplayerSeasoned Ace
"ZhaguiSimmer;c-17102866" wrote:
What is the Legacy Update? First time I heard about it.
It means a their phasing out 32bit and those simmers will have to download the Legacy Edition. They will no longer get future packs or bug fixes. - Curious as to what is motivating the switch, since I'd imagine IL would be a pretty hefty pack what with the ocean and all that. But if that's not a concern, what future content would be?
"BlueR0se;c-17102892" wrote:
Curious as to what is motivating the switch, since I'd imagine IL would be a pretty hefty pack what with the ocean and all that. But if that's not a concern, what future content would be?
Was just wondering the same thing.- akl1226New SpectatorMaybe they are trying to repair certain bugs in the game before they release it since what they end it with will be permanent? Obviously island paradise will handle 32bit fine. Makes me think some update is coming after legacy is released that is the reason they are dropping the support. Just speculating though. Could be something big...
- Well this confirms that moving solely to 64-bit means nothing. They have no intention of actually using that advantage to its potential for future packs so why bother taking away 32-bit in the first place?
"BrokenChaos69;c-17103085" wrote:
Well this confirms that moving solely to 64-bit means nothing. They have no intention of actually using that advantage to its potential for future packs so why bother taking away 32-bit in the first place?
Actually it means everything if you think about the fact that most updates are already only in 64 bit for 64 bit machines so even now people won't be able to update their video cards or their motherboards or processors - even many anti-virus makers are not putting out 32 bit updates anymore so new virus problems and machine will have little to no protection. Video card updates control more than just the video of your game - they also make some fixes for games that 32 bit players can no longer get. Both Nvidia and Radeon stopped updates for 32 bits already. Also apple players also need updates they can't get soon as well. EA is like one of last places going 64 bit - so be glad your game of choice was with EA or you'd already had problems if you only ran 32 bit.
I remember when we went from 8 bit to 16 bit - they did not give notices back then and all the equipment and game companies just updated leaving player all flapping in the wind with nothing to help us play our games at all. The same thing happened when we went from 16 bit to 32 bit. It was brutal - no warnings at all and I had a half dozen games I had just bought my kids and not a one of my pcs back then would play the darn things. So companies giving notice never mind giving a legacy version of the game so people could still play if a courtesy we did not get in the past. Also once your bought a game it was your - no money back - in those days even on unopened packages."icmnfrsh;c-17103218" wrote:
"Writin_Reg;c-17103182" wrote:
"BrokenChaos69;c-17103085" wrote:
Well this confirms that moving solely to 64-bit means nothing. They have no intention of actually using that advantage to its potential for future packs so why bother taking away 32-bit in the first place?
Actually it means everything if you think about the fact that most updates are already only in 64 bit for 64 bit machines so even now people won't be able to update their video cards or their motherboards or processors - even many anti-virus makers are not putting out 32 bit updates anymore so new virus problems and machine will have little to no protection. Video card updates control more than just the video of your game - they also make some fixes for games that 32 bit players can no longer get. Both Nvidia and Radeon stopped updates for 32 bits already. Also apple players also need updates they can't get soon as well. EA is like one of last places going 64 bit - so be glad your game of choice was with EA or you'd already had problems if you only ran 32 bit.
I remember when we went from 8 bit to 16 bit - they did not give notices back then and all the equipment and game companies just updated leaving player all flapping in the wind with nothing to help us play our games at all. The same thing happened when we went from 16 bit to 32 bit. It was brutal - no warnings at all and I had a half dozen games I had just bought my kids and not a one of my pcs back then would play the darn things. So companies giving notice never mind giving a legacy version of the game so people could still play if a courtesy we did not get in the past. Also once your bought a game it was your - no money back - in those days even on unopened packages.
Ouch. It's a good thing 64-bit platforms at least added 32-bit backward compatibility, but then again, at that point the market for 32-bit software was already huge, so making 64-bit machines exclusively support 64-bit apps would've disrupted a lot of things ?
For sure. I will say eventually some of the game companies did put out an update or two so we could play some of the games - but it took a long time in some cases.
We went through the same thing with a lot of the old consoles too, as those games used to be really expensive back when my kids were young - packs 50 - 60 dollars was crazy - it makes me laugh when now a days people scream over 40 dollar packs. Then we'd buy a new console and not one of the old games would work in the new one. It was maddening back in those days - especially when you had 3 kids all wanting a different pack for Christmas.- MidnightAura86New SpectatorThat’s good for the players affected.
Being honest though, I don’t think the jump to 64 bit only is going to do what a lot of people think it will. I think there are going to be some disappointed people in the future.
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