Forum Discussion
3 years ago
"somewhsome;c-18065680" wrote:
I personally don't feel like I have a lot of problems when creating masculine sims (except for body hair, yes. We need body hair), and also the gallery is full of “hot sexy broad-shouldered guys”, so there's that. BUT! I completely agree about jobs. Sims 4 is very lacking in terms of physical labor and just working class careers. Everything is so fancy and creative, and yeah, most working class jobs, if not all, are part-time. That's not how it works in real life, but I guess that's another question, not necessarily about masculinity.
Yeah, looks wise, you can get masculine forms but then the clothes sort of get in the way. I am also in no way trying to say that men should not be allowed to wear feminine clothing, but I'd like to see more options for those who don't prefer them. (Not that you implied anything of the sort but just wanted to clarify).
"DaWaterRat;c-18065682" wrote:
As a city gal, Masculine, for me has some overlap with your definition, but not completely.
I do agree that a generally sturdier build is part of it, and a confidence in what they're wearing. As for it being flashy or not ... I know a lot of Ren Faire workers. Who are perfectly Masculine and look great in a doublet and nice pair of velveteen hose. Because "Masculine" fashion is not a universal to me. It's things that emphasize physical male-ness (features of upper body strength, strong legs) and give the wearer confidence in emphasizing those aspects of their appearance/personality. So yes, we need more cuts of basic jeans, more t-shirts, more button downs (not necessarily plaids, though I have no problem with them) but we also need more kilts (I loved the utilikilt in Dream Home Decorator) and more sharp suits (ZZ Top was not wrong about Sharp Dressed men.) I'd also consider Poet/swordsman shirts to be masculine, though not in a modern sense.
The "body hair" thing is a bit touchy, because certain Ethnotypes *don't have a lot of body hair* and equating body hair to masculinity is undermining the masculinity of those groups. Effectively saying that certain groups *can't* be as masculine because they don't have this particular characteristic. Which is garbage, imo. I'd like Body Hair to be an option, because I've had some sims it would suit, but I don't "need" it for Masculine sims.
As for jobs - I do agree that Construction should be a full time job. And we need cars/things with motors for sims to tinker with (even if we can never drive cars.) While I don't think that either of these things are masculine only, the are masculine coded and should exist for masculine coded sims. Most of my specifically Masculine sims are business men, lawyers/judges, chefs (a very male dominated field), Athletes, Gardeners and Engineers. I did have one who was a romance Novelist, though. (It was a game generated sim who coded very masculine in appearance. He just happened to have the Romantic trait and the Novelist aspiration and so when he joined the family, I ran with it.)
A few points.
Body hair would, by my thinking be like beards, it would be optional of course.
I'm not disparaging anyone who is masculine that wears the clothes that you have stated. I apologize if it seemed I was. I am simply saying there should be more options.
Jobs, yes, there are those that have jobs that don't fit my more narrowed definition but I narrowed it because those jobs do already exist in the game so they're there.
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.
33,144 PostsLatest Activity: 2 hours agoRelated Posts
Recent Discussions
- 5 minutes ago
- 5 hours ago
- 5 hours ago
- 8 hours ago