Forum Discussion
4 years ago
I started playing rotationally for the first time since TS2 with the new game I started over Christmas and have to agree with @Elliandre that switching households regularly helps to really keep the game fresh for me.
I'm playing all the households in the same save and started with just one simself like I always have, but then when his kids grew up I moved each of them into their own homes and continued playing all of the offspring. I also added in one orphaned teen vampire, one other townie household and adopted a witch into the family who is now living on her own as well.
As I move into the 3rd generation of sims in the game, I have 7 households in the rotation, all in the same game, and each is so different that it really keeps things fun and fresh. I have a witch, a vampire, famous sims, retail lots to run, restaurants to run, a CL farm to manage, and soon also the active careers of Scientist and Detective (once those sims graduate from university) all in the rotation.
I've particularly enjoyed the retail aspects with rotational play, because now one sim who makes potions, herbalism concoctions and candles is making money from sims in the other households buying her wares and the store that sells upgraded electronics, appliances and plumbing is making really, really good money selling them to the other households that don't do handiness.
It's pretty cool not having to do "everything" with each household to still benefit from the skills.
Edit: Geezus, I typed all that and forgot to get to the reason I actually replied. One more mod for the list, imo, because it makes running a Retail lot so much better by making the hired staff less useless: https://modthesims.info/d/648194/maxed-retail-dual-tasks-sure-sale-faster-staff-extra-hours-retail-prices.html
I'm playing all the households in the same save and started with just one simself like I always have, but then when his kids grew up I moved each of them into their own homes and continued playing all of the offspring. I also added in one orphaned teen vampire, one other townie household and adopted a witch into the family who is now living on her own as well.
As I move into the 3rd generation of sims in the game, I have 7 households in the rotation, all in the same game, and each is so different that it really keeps things fun and fresh. I have a witch, a vampire, famous sims, retail lots to run, restaurants to run, a CL farm to manage, and soon also the active careers of Scientist and Detective (once those sims graduate from university) all in the rotation.
I've particularly enjoyed the retail aspects with rotational play, because now one sim who makes potions, herbalism concoctions and candles is making money from sims in the other households buying her wares and the store that sells upgraded electronics, appliances and plumbing is making really, really good money selling them to the other households that don't do handiness.
It's pretty cool not having to do "everything" with each household to still benefit from the skills.
Edit: Geezus, I typed all that and forgot to get to the reason I actually replied. One more mod for the list, imo, because it makes running a Retail lot so much better by making the hired staff less useless: https://modthesims.info/d/648194/maxed-retail-dual-tasks-sure-sale-faster-staff-extra-hours-retail-prices.html
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