Forum Discussion
9 years ago
"Bronwin2;15633107" wrote:
Good v. Evil. We already have good and evil traits. Tie into those. Maybe having one of those traits would preclude using certain spells? A good vampire can't woohoo in a coffin for example so a good witch couldn't throw a fireball at another sim.
If they really wanted to do a good vs evil thing I would prefer if it was like this then it doesn't impact my game unless I chose to add it in.