Forum Discussion
9 years ago
"Bronwin2;15633107" wrote:
Good v. Evil. We already have good and evil traits. Tie into those. Maybe having one of those traits would preclude using certain spells? A good vampire can't woohoo in a coffin for example so a good witch couldn't throw a fireball at another sim.
That, I might actually be able to agree with, Essentially making "Good" Sorcerers Pacifists... unable to use their magic to do harm, but what would be the equivalent for Sorcerers with the "Evil" trait? their Magic only Harms? they're not capable of casting any spell that has a good outcome.