Forum Discussion
4 years ago
I have yet to play a Vampire, despite owning the pack since the first time it was on sale, so unfortunately I'm limited in knowing what I'd like to see if such a pack refresh happened.
I do know that I would like them to re-enable the vampire break-ins. And I'd like the Vampires to be a bit more active at night, showing up more often on appropriate community lots and creeping around other neighborhoods even, all at night of course.
It kind of sucks almost NEVER seeing them. I wouldn't know I even owned the pack most of the time without seeing the stuff when I go into BB and CAS. It wasn't a Stuff Pack, last I checked...
I have a vampire club in my game right now, so I'd also like to see them add more club activities specific to vampires. Some good, some bad. I want to be able to have 2 vampire clubs, one for the wicked vampires and one for the vampires that want to pretend they are still decent human beings rather than undead blood suckers. I'd use the club system to simulate covens or bloodlines or whatever and right now there's just not enough vampire-specific club activities to make them very distinctive.
I plan to play a Vampire soon™, she's already in my game, I just haven't added her into my rotation yet.
I'm saying all of the above as someone who was extremely bothered by how Vampires "took over" the worlds completely in TS2, because I only play the occult types occasionally. There's a happy medium between making them spread like a zombie plague (TS2) and having them feel almost non-existent (TS4). I wish they'd find that happy medium...
I do know that I would like them to re-enable the vampire break-ins. And I'd like the Vampires to be a bit more active at night, showing up more often on appropriate community lots and creeping around other neighborhoods even, all at night of course.
It kind of sucks almost NEVER seeing them. I wouldn't know I even owned the pack most of the time without seeing the stuff when I go into BB and CAS. It wasn't a Stuff Pack, last I checked...
I have a vampire club in my game right now, so I'd also like to see them add more club activities specific to vampires. Some good, some bad. I want to be able to have 2 vampire clubs, one for the wicked vampires and one for the vampires that want to pretend they are still decent human beings rather than undead blood suckers. I'd use the club system to simulate covens or bloodlines or whatever and right now there's just not enough vampire-specific club activities to make them very distinctive.
I plan to play a Vampire soon™, she's already in my game, I just haven't added her into my rotation yet.
I'm saying all of the above as someone who was extremely bothered by how Vampires "took over" the worlds completely in TS2, because I only play the occult types occasionally. There's a happy medium between making them spread like a zombie plague (TS2) and having them feel almost non-existent (TS4). I wish they'd find that happy medium...
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