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I am a long time Sims fan, but I am not a fan of Life and Death. Just watching the trailer made me incredibly sad. It gave me major bad feelings watching the loss of her dad (just lost mine); the dispute over the will (lived that too), and honestly those were the worst days of my life. At the end of a rough day, I am not looking to relive my worst of days over and over. I don't really see any way to present these situations that would make them acceptable and enjoyable. I also don't understand the need to add fortune telling and paranormal things into all the content lately. Not to mention having an intimate relationship with a ghost. I hope this is not the direction EA continues heading because I am not going to keep subjecting myself to things that make me unhappy or uneasy or that I don't agree with. We just experienced a devastating hurricane with the potential for a lot more loss of life. The timing on this and making death and loss a game is not good. That said, for me, being dark and sad is never a fit. I do want to say I have loved being a Sim fan for many years. I make time for it almost every day and appreciate the effort you all put into creating content for everyone. I hope you rethink this one. It could cause some parents to pause and encourage their kids to go to a different game. Thank you also for the forum where we can all have some input.
There's a lot about it that bothers me. I've already been pretty upset with EA with whatever change they made that ended up with every Sim I played losing a good friend very quickly. I literally had a household w/3 Sims and they each lost a good friend over the course of 2-3 days. I want it to be a rare event and mainly be concerned w/older Sims dying...that is MY way of wanting to play the game...and I'm angry enough at that and EA taking away my right to play it my way (only option is to turn off death altogether but that isn't feasible).
I have no intention of buying this pack. Ever. It's likely there are some who will embrace it but I'm guessing it's a low percentage...enough that a mod or something could have given these results.
I'm also not doing the Reaper Rewards because I don't ever play with the Reaper and I hate that EA is trying to force me to in order to get items I should get the same as anyone else who plays the game daily, and has done so for 24 years.
I wish that your input (and mine) had value in this conversation, and that they'd talked to the community before making such a grotesque misstep. Of all of the things we could have had, and EA/Sims 4 has eeked out tons of money thru splitting up what was combined in previous versions, I'm just disturbed that they though this was a good idea - not just once, but twice (Reaper Rewards).
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