Forum Discussion
4 years ago
> @catloverplayer said:
> Likes/Dislikes pave the way for an Attraction and Chemistry System I"m hoping.
I was thinking about this, too. And I think the fact that this pack comes with a separate section for likes/dislikes (decor style) suggests that new packs might also come with new sections. A romance pack would be the perfect time to add a romantic attraction section... though obviously it would be ideal if it was base game.
I'm also pleasantly surprised that you can add up to 20 likes/dislikes (I was expecting just one per category) and that they can impact and be impacted by gameplay. Finally some personality!
> Likes/Dislikes pave the way for an Attraction and Chemistry System I"m hoping.
I was thinking about this, too. And I think the fact that this pack comes with a separate section for likes/dislikes (decor style) suggests that new packs might also come with new sections. A romance pack would be the perfect time to add a romantic attraction section... though obviously it would be ideal if it was base game.
I'm also pleasantly surprised that you can add up to 20 likes/dislikes (I was expecting just one per category) and that they can impact and be impacted by gameplay. Finally some personality!