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6 years ago
"nickibitsward;c-17140691" wrote:"GamingTweety;c-17140479" wrote:
I'm really tired from reading all the same complains over and over again, blaming ts4 for not being the same game as the others, and you know what, I'm pretty happy with ts4 and I hope it'll be around for many more years. I know it's not perfect, and it has its own bad sides but still, look at the all perfect ts3, you can't even play it properly.
I've never had a problem playing Sims 3 nor have I ever said it's perfect. Maybe if they'd (EA) done the same with Sims 3, dragging it out several more years and adding to it and "fixing" it, it might be. I don't get why doing that works for Sims 4 but not for any of the previous iterations.
Well none of the previous game engine were designed to run longer or take more content. I believe that is why they went with a totally different kind of engine - that allowed no endtimes like previous one. I recall looking into the data files of Sims 2 and 3 in base game and you could see right there how many eps that game could hold - so we knew in advance the most eps those games would have. There was zero limits in the Sims 3 base game data for eps - so many of us knew that was one thing that was very different and even confusing to some people seeing a game engine with out limits that was not an online game.
Up until the Sims 4 many thought that was not possible from what some said.
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